Playing Smarter in a Digital World
eBook - ePub

Playing Smarter in a Digital World

A Guide to Choosing and Using Popular Video Games and Apps to Improve Executive Functioning in Children and Teens

  1. English
  2. ePUB (mobile friendly)
  3. Available on iOS & Android
eBook - ePub

Playing Smarter in a Digital World

A Guide to Choosing and Using Popular Video Games and Apps to Improve Executive Functioning in Children and Teens

About this book

A book to help parents to make their children's digital playtime educational

Digital play, when used appropriately, can be a powerful tool for learning skills such as planning, time management, cooperation, creativity, and digital literacy. The book's clearly articulated strategies help parents use digital media in a more effective manner and, at the same time, set effective limits and implement a healthy "play diet" for their children. A section devoted to exploring specific strategies for using digital media with children in specific populations—such as children affected by ADHD, autism spectrum and learning disorders, and other mental health and educational issues—is also featured, as is a list of specific games, apps, and tools to make game-based learning most effective.

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Yes, you can access Playing Smarter in a Digital World by Randy Kulman in PDF and/or ePUB format. We have over one million books available in our catalogue for you to explore.

Information

Table of contents

  1. Cover
  2. Title Page
  3. Copyright
  4. Acknowledgments
  5. Contents
  6. Preface
  7. 1 Parenting in a Digital World
  8. 2 Digital Play and Learning
  9. 3 Digital Media and the Development of Executive-Functioning
  10. 4 Video Games and Learning
  11. 5 Generalization: Transforming Game Skills into Real-World Skill
  12. 6 The Need for a Healthy Play Diet
  13. 7 Developmental Guidelines for a Healthy Play Diet
  14. 8 Technology Time: How Much is Too Much?
  15. 9 Planning
  16. 10 Working Memory
  17. 11 Flexibility
  18. 12 Focus
  19. 13 Self-Awareness
  20. 14 Self-Control
  21. 15 Organization
  22. 16 Time Management
  23. 17 Video Games and Apps for Children with Adhd
  24. 18 Video Games and Apps for Children Affected by Autism
  25. 19 Parenting and Educating Digital Children
  26. Reference
  27. Footnote Reference by Chapter