
- 529 pages
- English
- PDF
- Available on iOS & Android
eBook - PDF
About this book
Now in its fourth edition, this developer's guide to the Universal Serial Bus (USB) interface covers all aspects of project development, such as hardware design, device firmware, and host application software. Topics include how to choose a device controller chip, cut development time by using USB classes, and write software to access devices that perform vendor-specific functions. Example codes are provided using Visual Basic .NET and Visual C# .NET for performing tasks such as detecting device arrival and removal and transferring vendor-defined data using the human interface device class. This newest edition has updated information on controller chips, USB classes, power use, and Microsoft's WinUSB driver.
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Yes, you can access USB Complete by Jan Axelson in PDF and/or ePUB format, as well as other popular books in Computer Science & Programming. We have over one million books available in our catalogue for you to explore.
Information
Table of contents
- Cover
- Contents
- USB Basics
- Inside USB Transfers
- A Transfer Type for Every Purpose
- Enumeration: How the Host Learns about Devices
- Control Transfers: Structured Requests for Critical Data
- Chip Choices
- Device Classes
- How the Host Communicates
- Matching a Driver to a Device
- Detecting Devices
- Human Interface Devices: Using Control and Interrupt Transfers
- Human Interface Devices: Reports
- Human Interface Devices: Host Application
- Using WinUSB for Vendor-Defined Functions
- All About Hubs
- Managing Power
- Testing and Debugging
- Packets on the Bus
- The Electrical and Mechanical Interface
- Hosts for Embedded Systems
- Index