The Library as Playground
eBook - ePub

The Library as Playground

How Games and Play are Reshaping Public Culture

  1. English
  2. ePUB (mobile friendly)
  3. Available on iOS & Android
eBook - ePub

The Library as Playground

How Games and Play are Reshaping Public Culture

About this book

Digital and analog games have long served modern public libraries as educational tools and as drawcards for new patrons – from dedicated gaming zones and children's spaces to Minecraft gaming days, makerspaces, and virtual reality collections. Much has been written about the role of games and play in libraries' programming and collections. But their wider role in transforming libraries as public institutions remains unexplored.
In this book, the authors draw on ethnographic research to provide a rich portrait of the intersection between games, play, and public libraries. They look at how games and play are increasingly spilling out of designated zones within libraries and beyond their walls, as part of a broader reconfiguration and "reimagining" of libraries in the digital era.
The library's association with play has historically been understood through its classification as a "third place": somewhere to relax, socialise and experiment outside of the utilitarian demands of work and home. But far from just offering patrons an opportunity for detached leisure, this book illustrates how libraries are connecting games and play to policies agendas around their municipality's economic and cultural development. Attending to the institutionalisation of play, the book sheds new light both on the contradictions at the heart of play as a theoretical concept, and what libraries are in contemporary public life.

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Information

Table of contents

  1. Acknowledgments
  2. List of Figures
  3. Preface
  4. 1 Play in Public Culture
  5. 2 Collecting Play: The Early History of Games in Public Libraries
  6. 3 The Well-Played Library: Games in Contemporary Libraries
  7. 4 Pervasive Play: The Spatial and Temporal Transformation of Libraries
  8. 5 Partners in Play: Libraries and Gamemaking Communities
  9. 6 Revisiting the Library as Play
  10. Appendix: List of Interviewees and Case Studies
  11. Bibliography
  12. About the Authors

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Yes, you can access The Library as Playground by Dale Leorke,Danielle Wyatt in PDF and/or ePUB format, as well as other popular books in Languages & Linguistics & Library & Information Science. We have over 1.5 million books available in our catalogue for you to explore.