Brainball
eBook - PDF

Brainball

Teaching Inquiry Science as a Team Sport

  1. 197 pages
  2. English
  3. PDF
  4. Available on iOS & Android
eBook - PDF

Brainball

Teaching Inquiry Science as a Team Sport

About this book

What is a game? You might think of cards and dice, computers, or sports. You might even think of music or theater as games. But what about Science? Games have rules, players, and objectives, but, maybe most importantly, games are fun. People play games because they think they are "fun," and sometimes they even learn some important lessons. Classrooms are intended to teach important lessons, and sometimes people think they are fun (not nearly often enough).

Brainball (Science Edition) is designed to combine the best of both worlds! Science Inquiry is the game and learning the intended outcome! Veteran science teachers Kolis and Lenz provide small step-by-step 5E's lessons and an inquiry-based sequence to guide you through that first learning experience so that you too can play the game of Brainball (Science Edition)!

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Yes, you can access Brainball by Mickey Kolis,Todd Lenz,Benjamin H. Kolis in PDF and/or ePUB format, as well as other popular books in Education & Professional Development. We have over one million books available in our catalogue for you to explore.

Table of contents

  1. CONTENTS
  2. FOREWORD
  3. ACKNOWLEDGMENTS
  4. INTRODUCTION
  5. Section I. BRAINBALL!
  6. Ch01. BRAINBALL (SCIENCE EDITION): THE POINT OF THE GAME IS LEARNING
  7. Ch02. THE BIG IDEAS: PRODUCT, PROCESS, AND COMMUNITY ALIGNED WITH PURPOSE
  8. Ch03. BRAINBALL (SE) BELIEFS (DISPOSITIONS)
  9. Ch04. BRAINBALL (SE) KEY CONCEPTS (KNOWLEDGE)
  10. Ch05. BRAINBALL (SE) SKILLS
  11. Section II. FIVE COACHING TIPS
  12. Ch06. TIP 1: KEEP THE END IN MIND
  13. Ch07. TIP 2: PLAY THE GAME
  14. Ch08. TIP 3: COMPETITIONS AS EVALUATIONS
  15. Ch09. TIP 4: SEQUENCES MATTER
  16. Ch10. TIP 5: EXPLICIT COMMUNICATIONS
  17. Section III. DAY-TO-DAY LESSON PLANS: BRAINBALL ILLUMINATED
  18. Lesson 1. PERCEPTIONS
  19. Lesson 2. OBSERVATIONS
  20. Lesson 3. PATENT DESCRIPTION
  21. Lesson 4. PROBLEM STATEMENTS
  22. Lesson 5. PICKING PROBLEM STATEMENTS
  23. Lesson 6. GATHERING INFORMATION
  24. Lesson 7. GATHERING MORE INFORMATION
  25. Lesson 8. HYPOTHESIS
  26. Lesson 9. NULL HYPOTHESIS
  27. Lesson 10. EXPERIMENTAL PROCEDURE
  28. Lesson 11. EXPERIMENTAL DESIGN
  29. Lesson 12. PRESENTING DATA (TABLES)
  30. Lesson 13. PRESENTING DATA (GRAPHS)
  31. Lesson 14. ANALYZING DATA
  32. Lesson 15. WRITING ACONCLUSION
  33. Section IV. A MORE INTEGRATED EXAMPLE!
  34. Ch11. ALL TOGETHER NOW!
  35. CONCLUSION
  36. Appendix A. COMMUNITY ROLES
  37. Appendix B. SHIFTING POINTS OF VIEW STORY
  38. Appendix C. CIRCLE OF POWER AND RESPECT/MONDAY MEETINGS
  39. Appendix D. WHY OBSERVATIONS MATTER/SRP CHART
  40. Appendix E. RECIPE FOR CATALASE SOLUTION
  41. Appendix F. IDEA EVALUATOR
  42. Appendix G. RUBRIC FOR SCIENCE LAB REPORT
  43. Appendix H. BAD INSTRUCTIONS
  44. Appendix I. DATA TABLE ASSIGNMENTS
  45. Appendix J. GRAPH ASSIGNMENTS
  46. Appendix K. CHOOSING THE APPROPRIATEST ATISTICAL TEST
  47. Appendix L. SOCIAL CONTRACTS
  48. Appendix M. DIALOGUE
  49. Appendix N. TEAM/COMMUNITY BUILDINGBOOKS
  50. REFERENCES