Things That Keep Us Busy
eBook - ePub

Things That Keep Us Busy

The Elements of Interaction

  1. English
  2. ePUB (mobile friendly)
  3. Available on iOS & Android
eBook - ePub

Things That Keep Us Busy

The Elements of Interaction

About this book

We are surrounded by interactive devices, artifacts, and systems. The general assumption is that interactivity is good—that it is a positive feature associated with being modern, efficient, fast, flexible, and in control. Yet there is no very precise idea of what interaction is and what interactivity means. In this book, Lars-Erik Janlert and Erik Stolterman investigate the elements of interaction and how they can be defined and measured. They focus on interaction with digital artifacts and systems but draw inspiration from the broader, everyday sense of the word.

Viewing the topic from a design perspective, Janlert and Stolterman take as their starting point the interface, which is designed to implement the interaction. They explore how the interface has changed over time, from a surface with knobs and dials to clickable symbols to gestures to the absence of anything visible. Janlert and Stolterman examine properties and qualities of designed artifacts and systems, primarily those that are open for manipulation by designers, considering such topics as complexity, clutter, control, and the emergence of an expressive-impressive style of interaction. They argue that only when we understand the basic concepts and terms of interactivity and interaction will we be able to discuss seriously its possible futures.

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Yes, you can access Things That Keep Us Busy by Lars-Erik Janlert,Erik Stolterman in PDF and/or ePUB format, as well as other popular books in Design & Human-Computer Interaction. We have over one million books available in our catalogue for you to explore.

Information

Publisher
The MIT Press
Year
2017
eBook ISBN
9780262341820

Table of contents

  1. Cover
  2. Title page
  3. Copyright page
  4. Table of Contents
  5. Acknowledgments
  6. 1 The Things That Keep Us Busy
  7. 2 Thought Styles and Use Paradigms
  8. 3 An Approach to Interactivity
  9. 4 Interaction
  10. 5 Complexity
  11. 6 Control
  12. 7 The Character of Things
  13. 8 Expressions and Impressions
  14. 9 Faceless Interaction
  15. 10 Taking Measures
  16. 11 Full Speed Ahead
  17. Glossary
  18. References
  19. Index