The Gamer's Guide to International Relations
eBook - PDF

The Gamer's Guide to International Relations

  1. 201 pages
  2. English
  3. PDF
  4. Available on iOS & Android
eBook - PDF

The Gamer's Guide to International Relations

About this book

Ready Player One meets Foreign Affairs—everything your students need to know about international relations through the lens of video games!
The Gamer's Guide to International Relations uses massively popular video games as a stepping stone to learning about international relations. The study of international relations concerns itself with critical topics like war, civil war, terrorism, human rights, trade, monetary policy, and the environment. Each of these areas of human need, crisis, and response can be difficult to understand. However, gamers already implicitly understand the international world through the games they play. Drawing upon lessons gamers learn through gameplay, this volume guides readers as to how their existing knowledge can help untangle some of the most complicated topics facing humanity. The book progresses by introducing readers to how scholars use the scientific method in international relations. Readers will encounter pivotal international relations theories that explain why war occurs, like realism, liberalism, and constructivism, as well as understanding concepts like the bargaining model of war. The book discusses how we learn about international politics and guides the reader through how we can research world politics and gaming. Finally, the book focuses on key interest areas like international political economy, human rights, the environment, and civil war.

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Yes, you can access The Gamer's Guide to International Relations by Michael A. Allen in PDF and/or ePUB format, as well as other popular books in Politics & International Relations & Global Politics. We have over one million books available in our catalogue for you to explore.

Table of contents

  1. Cover
  2. Praise for The Gamer’s Guideto International Relations
  3. Title Page
  4. Copyright Page
  5. Dedication
  6. Contents
  7. Preface
  8. Acknowledgments
  9. Acronyms, Initialisms, and Gaming Jargon
  10. Chapter 1: Introduction
  11. Chapter 2: Realism
  12. Chapter 3: Liberalism: From Solo Queue to Flex Queue
  13. Chapter 4: Bargaining Models of War: Making an Offer Pericles Cannot Refuse
  14. Chapter 5: Domestic Politics: Open Sourcing World Politics
  15. Chapter 6: Constructivism: Minecraft Is What Players Make of It
  16. Chapter 7: Identity: Representation and Roleplaying in International Relations
  17. Chapter 8: Studying International Relations
  18. Chapter 9: Specific Tool: Game Theory
  19. Chapter 10: Specific Tool: Quantitative Research
  20. Chapter 11: Civil Wars: Violence Within
  21. Chapter 12: International Political Economy: Trade
  22. Chapter 13: International Political Economy: Monetary Policy
  23. Chapter 14: Human Rights: Respect in Physical and Digital Spaces
  24. Chapter 15: Global Health and the Environment
  25. Chapter 16: Conclusions
  26. Quick Guide to the Games in the Book
  27. Alternative Games
  28. Glossary
  29. Notes
  30. Index
  31. About the Author