
System Innovation for a Global Economy
Applied System Innovation XI
- English
- ePUB (mobile friendly)
- Available on iOS & Android
System Innovation for a Global Economy
Applied System Innovation XI
About this book
System Innovation for a Global Economy contains the contribution to the 2025 International Conference on Applied System Innovation (ICASI 2025, Tokyo, Japan, April 22–25, 2025). Of the more than 500 submitted papers from 14 different countries, after review approximately a quarter was accepted for publication. The book aims to provide an integrated communication platform for researchers from a wide range of topics including information technology, communication science, applied mathematics, computer science, advanced material science, and engineering.
System Innovation for a Global Economy enhances interdisciplinary collaborations between science and engineering technologists and is aimed at academics and technologists interested in the above-mentioned areas.
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Information
Table of contents
- Cover
- Half Title
- Series Page
- Title Page
- Copyright Page
- Table of Contents
- Preface
- Editorial Board
- Editor Biographies
- A usability comparison of physical and virtual buttons in extended reality environments using controller and hand tracking
- An intercultural analysis of the differences in design elements and stylistic formation of main visual posters in Taiwanese and Japanese Hakka cultural exhibitions
- Socially-aware robot navigation system for multi-context environments based on scene perception and crowd dynamics
- Traditional Chinese Hunan locks
- The application and reflection of the FTC model in typography design courses
- Exploring the roles of teachers in co-institutional social responsibility courses from a social design perspective
- A heart failure prediction model based on Fuzzy logic, Monarch butterfly optimization, and transfer learning
- Implicit high-dimensional union and intersection blends with outer and inner bound [0, 1] for soft object modeling
- Development and user acceptance study of a dysphagia rehabilitation training device integrating CTAR technology and interactive game design
- Study on hot water temperature control using remote control
- Action research on integrating innovative constructivist teaching methods into the basic design practice in the multimedia design program
- Analyzing the multisensory experience journey: When food culture meets the technology of immersive performance
- How different signage designs influence public perceived effectiveness
- Design of a mobile health intervention system for preschool feeding based on grounded theory and user-centered design
- Imperceptible color image steganography based on magic cube
- Integrating grounded theory with the MDA framework: A game design approach for visual fatigue alleviation
- Development of damage scale mapping technology for collapsed houses using generative AI
- Segmentation of decorative texture from Jomon pottery with image processing and statistical clustering methods
- Research on constructing a novel interactive music perceptual environment for interactive art exhibitions
- Using generative pre-trained transformers for predictive modeling of traffic accidents in Taiwan
- Using social media itineraries and spatial discretization methods to implement the personalized travel recommender systems
- A study on the design strategy of Guizhou batik cultural and creative products based on grounded theory
- Design of a lower-limb strength training game for older adults based on self-determination theory
- Research on the applicability of virtual exhibition design using VR eye-tracking technology
- Constructing the consensus map for imageries of pervasive games of children
- Case study analysis of AI applications in cultural value enhancement
- Analysis of immersive performance cases in Taiwanese indigenous culture
- Research on interaction design of E-Books based on mediapipe hand gesture recognition
- Exploring polychronicity, computing devices choices, and interface behaviors among generations in online learning
- The power of diversity: Board knowledge, social capital, and innovation success
- Investigation of the impact of fuel temperature control on internal combustion engine performance and exhaust emissions in an EFI system
- The ENGAWA space in Japanese colonial architecture in Taiwan
- Design workshop inspires exploration of community school establishment and learning: Taking brand packaging design course as an example
- Dual-brain collaboration: A game-changing model to amplify AI's foresight and innovation
- On the numerical simulation and visualization of optical structures in solar cells: A TCAD approach for engineering education*
- Analysis of pearl river delta university students’ smartphone interaction and learning using the A6 metric
- Development of use of kit card toys as learning extensions in museums
- Author index