
Virtual Reality and Augmented Reality with 6G Communication
- 585 pages
- English
- PDF
- Available on iOS & Android
Virtual Reality and Augmented Reality with 6G Communication
About this book
Stay ahead of the technological curve with this essential book, which provides a comprehensive guide to the transformative convergence of Virtual Reality (VR), Augmented Reality (AR), and 6G communication.
Virtual Reality and Augmented Reality with 6G Communication delves into the transformative landscape where cutting-edge technologies meet. This book explores the convergence of Virtual Reality (VR) and Augmented Reality (AR) with groundbreaking 6G technology, providing a comprehensive examination of use cases, applications, and the challenges associated with this synergy. As we stand on the precipice of a technological renaissance, this book serves as a comprehensive guide, navigating the uncharted territories where immersive experiences meet cutting-edge connectivity. This book comprehensively covers the basics of these innovative technologies by diving into the foundational realms of VR, AR, and 6G technology. Through in-depth explanations, this essential reference provides a profound understanding of the intricate mechanisms that power these transformative domains, setting the stage for the unparalleled convergence that awaits.
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Information
Table of contents
- Cover
- Series Page
- Title Page
- Copyright Page
- Contents
- Preface
- Chapter 1 Introduction to Virtual Reality and Augmented Reality
- Chapter 2 Principles and Applications of Virtual and Augmented Reality
- Chapter 3 Exploring 6G Wireless Networks: A Comprehensive Analysis
- Chapter 4 Convergence of VR/AR with 6G: Challenges and Solutions
- Chapter 5 Role of 6G Technologies in Telecommunication and Advancement
- Chapter 6 Impact of Virtual and Augmented Reality with 6G Communication: Applications and Challenges
- Chapter 7 Machine Learning and Deep Learning Algorithms and Cognitive Approach for VR, AR Model Building
- Chapter 8 Challenges in Integrating Machine Learning and Deep Learning with VR/AR
- Chapter 9 Augmented Reality and Virtual Reality: Transforming the Learning Experience with AI Tools
- Chapter 10 Enhancing Heritage and Cultural Education through Immersive Audio-Visual Techniques
- Chapter 11 The Impact of VR and AR in Gaming and Entertainment
- Chapter 12 AI Avatars in Immersive Environments for Communication Skill Training
- Chapter 13 The Role of VR and AR in Intelligent Computing: Applications in Psychology and Autism
- Chapter 14 Navigating 6G in Healthcare: A Review of Intelligent Systems, Challenges, and Future Trends
- Chapter 15 Future of Medicine: Integrating VR, AR, and 6G
- Chapter 16 Perspective from Industry 5.0: The Use of AR and VR in Edge Computing for Sustainable Manufacturing
- Chapter 17 Efficient Mixed Tracking of AR and VR Applications
- Chapter 18 Role of VR and AR in Industry 5.0 and Smart Manufacturing
- Chapter 19 VR and AR Use Cases and Applications
- Chapter 20 Transformative Impact of VR and AR: Future Trends and Challenges
- Index
- Also of Interest
- EULA