Education and Analog Role-Playing Games
eBook - ePub

Education and Analog Role-Playing Games

TeachRPG – Tabletop Role-Playing Games in the Classroom, Volume II

  1. English
  2. ePUB (mobile friendly)
  3. Available on iOS & Android
eBook - ePub

Education and Analog Role-Playing Games

TeachRPG – Tabletop Role-Playing Games in the Classroom, Volume II

About this book

Education and Analog Role-Playing Games: TeachRPG – Tabletop Role-Playing Games in the Classroom, Volume II brings together a diverse group of educators and scholars who are using tabletop role-playing games (RPGs) in their classrooms to foster deeper engagement, build community, and support transformative learning. While educational games are increasingly available, many are created by designers without classroom experience or emphasize gamification through points and badges rather than the creation of immersive, gameful environments tied to real learning outcomes.

This volume fills a critical gap by centering the voices of practitioner-scholar educators who adapt RPGs to fit their unique disciplines, institutions, and student needs. Contributors share how these games enhance cognitive and affective learning, support marginalized students, and offer meaningful pedagogical opportunities for both instructors and learners. Striking a balance between practical strategies, empirical insight, and personal narrative, Teach RPG provides adaptable models for integrating analog RPGs into a wide range of classrooms. It moves beyond theory or anecdote to show how role-playing can be a rigorous, relational, and inclusive educational practice.

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Information

Publisher
CRC Press
Year
2026
eBook ISBN
9781040679050

Table of contents

  1. Cover
  2. Half Title
  3. Title Page
  4. Copyright Page
  5. Table of Contents
  6. List of Contributors
  7. Introduction
  8. Part I Roll a Knowledge Check: How Tabletop RPGs Help Us Learn
  9. Part II Playing Together: Creating Inclusive Community in the Classroom Through RPGs
  10. Part III Class Features: Discipline-Specific Practices
  11. Part IV Critical Encounters: Games That Challenge and Change
  12. Index

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Yes, you can access Education and Analog Role-Playing Games by Susan Haarman in PDF and/or ePUB format, as well as other popular books in Computer Science & Programming Games. We have over 1.5 million books available in our catalogue for you to explore.