Intellectual Property and Desktop 3D Printing
eBook - PDF

Intellectual Property and Desktop 3D Printing

Law and Digital Innovation

  1. 173 pages
  2. English
  3. PDF
  4. Available on iOS & Android
eBook - PDF

Intellectual Property and Desktop 3D Printing

Law and Digital Innovation

About this book

This innovative book explores the world of 3D printing from the perspective of intellectual property law, tackling theory and practice.

As 3D printing digitises tangibles and equips individual users with access to design and manufacturing tools, it also raises several pressing legal and policy issues. Does the IP framework – largely designed in the analogue age – adequately regulate the operation of the technology? How should the law respond to piracy in a digital environment where copying is the norm, not the exception? What are the community's experiences and views regarding IP? Is the law actually a concern?

To fully address these questions, the book begins with a contextual overview of 3D printing's history and broader socio-economic impact. It explains why the 'desktop' side of the technology is likely to be especially problematic when it comes to IP law and highlights key areas of concern. Drawing on its rich empirical data featuring world-leading experts, engineers, lawyers and users, it offers illuminating insights into the experiences and perspectives of stakeholders before finally considering potential regulatory responses.

Original and forward-looking, this book is essential reading for academics, practitioners, 3D printing users and any reader interested in the rapidly evolving field of law and technology.

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Yes, you can access Intellectual Property and Desktop 3D Printing by Plamen Dinev in PDF and/or ePUB format, as well as other popular books in Law & Intellectual Property Law. We have over one million books available in our catalogue for you to explore.

Information

Year
2025
eBook ISBN
9781509974764
Edition
1

Table of contents

  1. Acknowledgements
  2. Contents
  3. List of Abbreviations
  4. Table of Cases
  5. Table of Legislation
  6. 1. Introduction
  7. 2. Understanding 3D Printing
  8. 3. The Role of Intellectual Property
  9. 4. An Unfamiliar Challenge to IP Theory and Practice
  10. 5. 3D Printing, Creativity and Copyright Law
  11. 6. Analogue Laws in the Digital Age: 3D Printing and Patents
  12. 7. Brands, Trade Marks and the Decentralisation of Manufacturing
  13. 8. Monopolies, Open Hardware and the Future of Innovation
  14. 9. Insights from the ‘Real World’
  15. 10. Conclusion
  16. Annex – Interview and Survey Questions
  17. Bibliography
  18. Index