
eBook - PDF
Computer Science for Game Development and Game Development for Computer Science
- 156 pages
- English
- PDF
- Available on iOS & Android
eBook - PDF
Computer Science for Game Development and Game Development for Computer Science
About this book
Computer games have their basis in mainframe computers from the 1960s. Their spread among people came after the arrival of small (8-bit) home computers. In the beginning, their development was influenced by both the technical and program resources of these computers. These games usually form the first level of communication between a human and a computer. This situation is particularly striking for games on modern computers, game consoles, or smartphones. This book discusses modern approaches, procedures, and algorithms as well as devices in the field of computer game development, with a focus on both the influence of computer science on the development of computer games and the impact of computer games on the development of computer science. Among other things, the book explores virtual reality technologies and visualization, game cores (engines) and platforms, genres, formalizations, correct object-procedural graphic design, trends in interfaces and computerâplayer interaction, and the development of computer games.
Information
Topic
Computer ScienceIndex
Computer ScienceTable of contents
- Computer Science for Game Development and Game Development for Computer Science
- Contents
- Preface
- Chapter1 Introductory Chapter: Game Development and Computer Science
- Chapter2 Make It Fun for Everyone!
- Chapter3 Towards Standardizing Game Designing Processes: Game Designersâ InitiationTool
- Chapter4 Automatic Generation of Game Content Customized by Players: Generate 3D Game Characters Based on Pictures
- Chapter5 The Role of Game Engines in Game Development and Teaching
- Chapter6 Elementals, A Chemistry Inclusive Serious Game
- Chapter7 Education Supported by Games Even in University?
- Chapter8 METs as Gamified Health Indicator to Promote Elderly Active Lifestyle and Technology Acceptance in Ambient Assisted Living
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Yes, you can access Computer Science for Game Development and Game Development for Computer Science by Branislav Sobota,EmĂlia PietrikovĂĄ in PDF and/or ePUB format. We have over 1.5 million books available in our catalogue for you to explore.