Writing Game Histories
eBook - PDF

Writing Game Histories

  1. 273 pages
  2. English
  3. PDF
  4. Available on iOS & Android
eBook - PDF

Writing Game Histories

About this book

This book offers an accessible introduction to the dynamic intersection between history and games, and the flourishing discipline of Historical Game Studies. From the representation of the past found in games with historical themes and settings- both digital and analogue- to the histories we might write about games, their development, use and the cultures and discourses that surround them, these methods offer something very new to the study of history.

How do we approach games as objects of historical study, or as ways of creating narratives and representations of the past? What methods and approaches do we need to account for when understanding the complex and multifaceted histories of games, as well as the myriad ways in which games have and continue to engage with history? Writing Game Histories answers these questions and more, offering the perfect guide to this rapidly growing and increasingly popular field of research, and provides an invaluable resource for considering its future.

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Information

Year
2026
Edition
1
eBook ISBN
9781350468283

Table of contents

  1. Cover
  2. Contents
  3. List of figures
  4. Introduction: Where and what is Historical Game Studies, now?
  5. PART ONE Methods and Approaches
  6. PART TWO Frameworks and Lenses
  7. PART THREE (Game) Histories in Practice
  8. Index

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Yes, you can access Writing Game Histories by Esther Wright,Iain Donald,Nick Webber in PDF and/or ePUB format, as well as other popular books in History & Teaching History. We have over 1.5 million books available in our catalogue for you to explore.