Computer Graphics for Theatre Design
eBook - ePub

Computer Graphics for Theatre Design

Practical CGI Techniques for Scenic, Costume, and Lighting Designers

  1. 259 pages
  2. English
  3. ePUB (mobile friendly)
  4. Available on iOS & Android
eBook - ePub

Computer Graphics for Theatre Design

Practical CGI Techniques for Scenic, Costume, and Lighting Designers

About this book

Computer Graphics for Theatre Design: Practical CGI Techniques for Scenic, Costume, and Lighting Designers explores techniques and technologies for incorporating computer graphics in scenography.

The book offers practical guidance to create simple yet effective and attractive design work. It features instructions on producing professional-quality computer images, videos, and interactions using open-source software and other software that is available at no cost. Also included are tips on new means of collaboration, preparing a digital portfolio, and more. The text provides instruction in 2D sketching and painting for costume, scenic, and lighting design, as well as 3D modeling and rendering for scenic design and lighting visualization. Lastly, it discusses using computer graphics and simulations not only to produce and communicate traditional designs, but to be incorporated directly on stage in media-enriched productions.

Computer Graphics for Theatre Design offers instructions in all major areas of scenographic techniques and how skills used in one area can be applied to the others. By providing guidance useful to all three main areas of design, a single, comprehensive class on computer graphics can be offered to students, or traditional classes in each area can use specific sections, all in the same text. The book will also be of interest to professionals looking to introduce CGI techniques in their design work.

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Information

Publisher
Routledge
Year
2026
eBook ISBN
9781040660928

Table of contents

  1. Cover
  2. Half Title
  3. Title
  4. Copyright
  5. Dedication
  6. Contents
  7. Acknowledgments
  8. 1 Fundamental Principles
  9. 2 Drawing, The Start of a Sketch
  10. 3 Painting the Sketch
  11. 4 Patterns and Textures
  12. 5 Scenic and Lighting Sketches
  13. 6 Introduction to 3D Modeling
  14. 7 3D Starting with Primitives
  15. 8 Modifiers and Deformers
  16. 9 Generators and Splines
  17. 10 Importing Objects
  18. 11 Textures, Materials, and Mapping
  19. 12 Lighting the Scene
  20. 13 Rendering the Scene
  21. 14 Design Presentation
  22. 15 Digital Scenography
  23. Appendix A: Gel Color to Approximate RGB Equivalent
  24. Index

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Yes, you can access Computer Graphics for Theatre Design by Mark Reaney in PDF and/or ePUB format, as well as other popular books in Media & Performing Arts & Computer Graphics. We have over 1.5 million books available in our catalogue for you to explore.