Integrated Storytelling by Design
eBook - ePub

Integrated Storytelling by Design

Concepts, Principles and Methods for New Narrative Dimensions

  1. 338 pages
  2. English
  3. ePUB (mobile friendly)
  4. Available on iOS & Android
eBook - ePub

Integrated Storytelling by Design

Concepts, Principles and Methods for New Narrative Dimensions

About this book

This thoroughly revised second edition equips readers with cutting-edge skills to create powerful concepts for interactive, digital, hybrid, and multi-platform narratives and experiences.

Readers will gain a comprehensive toolkit to design audience-centric, modular story experiences that transcend current technologies. The book merges theory with practice, offering new models for experience design and strategies to balance narratives, design, and innovation. Updated with new case studies and practical exercises, it explores the evolution of storytelling and themed experiences, empowering creators to shape the future of immersive narratives.

This book is ideal for creative professionals, students, and educators in storytelling, experience design, marketing, and themed attractions. It is tailored for those seeking to innovate in branded experiences, cultural heritage, game design, and virtual worlds. Whether you are a seasoned creator or a newcomer, this book provides essential insights to elevate your craft.

The book is supported by a companion website, IntegratedStorytellingByDesign.com, offering additional cases, literature, and resources. Readers can access exclusive support materials, including exercises and updates, to further enhance their learning experience.

Information

Publisher
Routledge
Year
2026
Print ISBN
9781041039860
9781041039884
eBook ISBN
9781040642627

Table of contents

  1. Cover
  2. Half-Title Page
  3. Title Page
  4. Copyright Page
  5. Dedication
  6. Table of Contents
  7. Acknowledgements
  8. Introduction
  9. Chapter 1 Enter the new world of storytelling by design
  10. Chapter 2 Structure and application
  11. Chapter 3 Key components of Integrated Storytelling by Design
  12. Chapter 4 Design principles of Integrated Storytelling
  13. Chapter 5 Summary of Introduction
  14. Part I Story
  15. Chapter 6 The rise, fall, and rise of the living story
  16. Chapter 7 The concept of Integrated Storytelling
  17. Chapter 8 Essential elements of storytelling
  18. Chapter 9 The War of the Worlds
  19. Chapter 10 From theory to practice: : Concepts transcending technologies
  20. Chapter 11 The Integrated Storytelling checklist
  21. Chapter 12 Summary of Part I: Story
  22. Part II Design
  23. Chapter 13 The audience is the hero!
  24. Chapter 14 Constructing immersive narrative designs with Story Spheres
  25. Chapter 15 StoryWorlds, multidimensional StoryVerses, and beyond
  26. Chapter 16 From theory to practice: : Constructing a basic Story Sphere
  27. Chapter 17 Creating new narrative structures with Micro Stories
  28. Chapter 18 Stories that learn
  29. Chapter 19 From theory to practice: : Structuring Micro Stories
  30. Chapter 20 Summary of Part II: Design
  31. Part III Audience
  32. Chapter 21 The Innermost Journey
  33. Chapter 22 Audience layer compositions
  34. Chapter 23 From theory to practice: : Creating an audience code set
  35. Chapter 24 Designing connections across audience gaps
  36. Chapter 25 Designing a creator–audience connection script
  37. Chapter 26 The audience and the Integrated Story Sphere
  38. Chapter 27 The new roles of the audience
  39. Chapter 28 Variations of the alien encounter
  40. Chapter 29 From theory to practice: : Audience role timeline mapping
  41. Chapter 30 Contextual audience design
  42. Chapter 31 From theory to practice: : Audience context
  43. Chapter 32 Adjusting to a new audience mindset
  44. Chapter 33 Summary of Part III: Audience
  45. Part IV Experience
  46. Chapter 34 The design of memories
  47. Chapter 35 Essential elements of successful themed and branded experiences
  48. Chapter 36 From theory to practice: : Micro Experiences in sequence
  49. Chapter 37 Summary of Part IV: Experience
  50. Part V Convergence
  51. Chapter 38 The creative potential of Hybrid Thinking
  52. Chapter 39 The Integrated Storytelling design dimensions
  53. Chapter 40 From theory to practice: : Experiential narrative
  54. Chapter 41 From theory to practice: : Vertical and horizontal integration
  55. Chapter 42 Summary of Part V: Convergence
  56. Part VI Creation
  57. Chapter 43 Creating Integrated Storytelling
  58. Chapter 44 Building foundations for success with Creative Strategy
  59. Chapter 45 Testing Integrated Storytelling concepts
  60. Chapter 46 Acknowledging the dark side of storytelling
  61. Chapter 47 From theory to practice: : Uncovering hidden agendas
  62. Chapter 48 Summary of Part VI: Creation
  63. Part VII Application
  64. Chapter 49 Themed attractions
  65. Chapter 50 Case: Enchanted Kingdom
  66. Chapter 51 Case: Anna Sophie & The Castle
  67. Chapter 52 Modern and Experiential Marketing
  68. Chapter 53 Case: Bleed For The Throne
  69. Chapter 54 Cultural heritage
  70. Chapter 55 Case: The Cultural Heritage Journey (Kulturarvsresan)
  71. Chapter 56 Game design
  72. Chapter 57 Case: EVE Online: True Stories
  73. Chapter 58 Retail
  74. Chapter 59 Case: LEGO® Storytelling Zone
  75. Chapter 60 Virtual worlds
  76. Chapter 61 Case: Castle Gillian
  77. Chapter 62 Cases online
  78. Chapter 63 Summary of Part VII: Application
  79. Part VIII Futurecasting
  80. Chapter 64 The future of the story experience
  81. Part IX Afterword
  82. Chapter 65 Storytelling is becoming more than storytelling ever was
  83. Part X Sources
  84. Literature and media online
  85. References
  86. Index

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