Developing Games on the Raspberry Pi
eBook - ePub

Developing Games on the Raspberry Pi

App Programming with Lua and LÖVE

  1. English
  2. ePUB (mobile friendly)
  3. Available on iOS & Android
eBook - ePub

Developing Games on the Raspberry Pi

App Programming with Lua and LÖVE

About this book

Learn to set up a Pi-based game development environment, and then develop a game with Lua, a popular scripting language used in major game frameworks like Unreal Engine (BioShock Infinite), CryEngine (Far Cry series), Diesel (Payday: The Heist), Silent Storm Engine (Heroes of Might and Magic V) and many others. More importantly, learn how to dig deeper into programming languages to find and understand new functions, frameworks, and languages to utilize in your games.

You'll start by learning your way around the Raspberry Pi. Then you'll quickly dive into learning game development with an industry-standard and scalable language. After reading this book, you'll have the ability to write your own games on a Raspberry Pi, and deliver those games to Linux, Mac, Windows, iOS, and Android. And you'll learn how to publish your games to popular marketplaces for those desktop and mobile platforms.

Whether you're new to programming or whether you've already published to marketslike Itch.io or Steam, this book showcases compelling reasons to use the Raspberry Pi for game development. Use Developing Games on the Raspberry Pi as your guide to ensure that your game plays on computers both old and new, desktop or mobile.

What You'll Learn
  • Confidently write programs in Lua and the LOVE game engine on the Raspberry Pi
  • Research and learn new libraries, methods, and frameworks for more advanced programming
  • Write, package, and sell apps for mobile platforms
  • Deliver your games on multiple platforms

Who This Book Is For
Software engineers, teachers, hobbyists, and development professionals looking to up-skill and develop games for mobile platforms, this book eases them into a parallel universe of lightweight, POSIX, ARM-based development.

Table of contents

  1. Cover
  2. Front Matter
  3. 1. Getting Started with the Raspberry Pi
  4. 2. Scripting with LÖVE
  5. 3. Modular Programming with LÖVE
  6. 4. Analog Programming
  7. 5. Database and Libraries
  8. 6. Graphics
  9. 7. Menu Design
  10. 8. Battling It Out
  11. 9. Balance of Power
  12. 10. Save Files and Game States
  13. 11. Sound
  14. 12. Roguelike Dungeon Crawler
  15. 13. Game Distribution
  16. 14. Next Steps
  17. Back Matter

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Information

Publisher
Apress
Year
2018
Print ISBN
9781484241691
Subtopic
Hardware
eBook ISBN
9781484241707

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Yes, you can access Developing Games on the Raspberry Pi by Seth Kenlon in PDF and/or ePUB format, as well as other popular books in Computer Science & Hardware. We have over 1.5 million books available in our catalogue for you to explore.