Introduction to Programming
eBook - ePub

Introduction to Programming

Learn to program in Java with data structures, algorithms, and logic

  1. 722 pages
  2. English
  3. ePUB (mobile friendly)
  4. Available on iOS & Android
eBook - ePub

Introduction to Programming

Learn to program in Java with data structures, algorithms, and logic

About this book

Get a solid understanding of Java fundamentals to master programming through a series of practical steps

Key Features

  • Enjoy your first step into the world of programming
  • Understand what a language is and use its features to build applications
  • Learn about a wide variety of programming applications

Book Description

Have you ever thought about making your computer do what you want it to do? Do you want to learn to program, but just don't know where to start? Instead of guiding you in the right direction, have other learning resources got you confused with over-explanations?

Don't worry. Look no further. Introduction to Programming is here to help.

Written by an industry expert who understands the challenges faced by those from a non-programming background, this book takes a gentle, hand-holding approach to introducing you to the world of programming. Beginning with an introduction to what programming is, you'll go on to learn about languages, their syntax, and development environments. With plenty of examples for you to code alongside reading, the book's practical approach will help you to grasp everything it has to offer. More importantly, you'll understand several aspects of application development. As a result, you'll have your very own application running by the end of the book. To help you comprehensively understand Java programming, there are exercises at the end of each chapter to keep things interesting and encourage you to add your own personal touch to the code and, ultimately, your application.

What you will learn

  • Understand what Java is
  • Install Java and learn how to run it
  • Write and execute a Java program
  • Write and execute the test for your program
  • Install components and confgure your development environment
  • Learn and use Java language fundamentals
  • Learn object-oriented design principles
  • Master the frequently used Java constructs

Who this book is for

Introduction to Programming is for anybody who wants to learn programming. All you'll need is a computer, internet connection, and a cup of coffee.

Frequently asked questions

Yes, you can cancel anytime from the Subscription tab in your account settings on the Perlego website. Your subscription will stay active until the end of your current billing period. Learn how to cancel your subscription.
No, books cannot be downloaded as external files, such as PDFs, for use outside of Perlego. However, you can download books within the Perlego app for offline reading on mobile or tablet. Learn more here.
Perlego offers two plans: Essential and Complete
  • Essential is ideal for learners and professionals who enjoy exploring a wide range of subjects. Access the Essential Library with 800,000+ trusted titles and best-sellers across business, personal growth, and the humanities. Includes unlimited reading time and Standard Read Aloud voice.
  • Complete: Perfect for advanced learners and researchers needing full, unrestricted access. Unlock 1.4M+ books across hundreds of subjects, including academic and specialized titles. The Complete Plan also includes advanced features like Premium Read Aloud and Research Assistant.
Both plans are available with monthly, semester, or annual billing cycles.
We are an online textbook subscription service, where you can get access to an entire online library for less than the price of a single book per month. With over 1 million books across 1000+ topics, we’ve got you covered! Learn more here.
Look out for the read-aloud symbol on your next book to see if you can listen to it. The read-aloud tool reads text aloud for you, highlighting the text as it is being read. You can pause it, speed it up and slow it down. Learn more here.
Yes! You can use the Perlego app on both iOS or Android devices to read anytime, anywhere — even offline. Perfect for commutes or when you’re on the go.
Please note we cannot support devices running on iOS 13 and Android 7 or earlier. Learn more about using the app.
Yes, you can access Introduction to Programming by Nick Samoylov in PDF and/or ePUB format, as well as other popular books in Computer Science & Programming. We have over one million books available in our catalogue for you to explore.

Information

Interfaces, Classes, and Object Construction

This chapter explains to readers the most important aspects of Java programming: Application Programming Interfaces (APIs), object factories, method overriding, hiding, and overloading. An explanation of the design advantage of aggregation (versus inheritance) follows, starting the discussion around software system design. The chapter concludes with an overview of Java data structures.
In this chapter, we will cover the following topics:
  • What is an API?
  • Interface and object factory as APIs
  • Overriding, hiding, and overloading
  • The this and super keywords
  • Constructors and constructor overloading
  • Final variable, final method, and final class
  • Object association (aggregation)
  • Exercise – Restricting a class instantiation to a single shared instance

What is an API?

The term Application Programming Interface (API) is a specification of protocols, procedures, and services that can be used as building blocks by a programmer to implement a required functionality. An API may represent a web-based system, operating system, database system, computer hardware, or software library.
In addition to that, in everyday life, the term API is often applied to the system that implements the specification. For example, you might be familiar with Twitter APIs (https://developer.twitter.com/en/docs) or Amazon APIs (https://developer.amazon.com/services-and-apis), or you might have worked with devices (sensors) that are able to respond to a request by providing the data (measurement results). So, when programmers say we can use an Amazon API, they mean not only the description of the provided procedures, but the services themselves.
In Java, we have also a few variations of the term API usage that we would like to identify and describe in the following subsections.

Java APIs

Java APIs include two big groups of APIs and libraries that implement them:
  • Java core packages (http://www.oracle.com/technetwork/java/api-141528.html) that come with the Java installation and are included in the JDK
  • Other frameworks and libraries that can be downloaded separately, such as Apache Commons APIs (https://commons.apache.org), for example, or the three libraries we have already included as dependencies in the Maven pom.xml file of our demo project. The vast majority of them can be found in the Maven repository (https://mvnrepository.com), but a variety of new and experimental libraries and frameworks can be found eslewhere.

Command line APIs

A command line API describes the command format and its possible options that can be used to execute the application (tool). We have seen such examples when we talked about using the tools (applications) java and javac in Chapter 1, Java Virtual Machine (JVM) on Your Computer. We even built our own application in Chapter 4, Your First Java Project, defined its API, and described its command line API as accepting an integer as a parameter.

HTTP-based APIs

A web-based application often provides an HTTP-based API using a variety of protocols (https://en.wikipedia.org/wiki/List_of_web_service_protocols) that allow access to the application functionality via the internet. HTTP stands for Hypertext Transfer Protocol, which is an application protocol for distributed information systems that serves as the foundation of data communication for the World Wide Web (WWW).
The two most popular web service protocols are:
  • XML-based SOAP (Simple Object Access Protocol) protocol
  • JSON-based REST or RESTful (REpresentational State Transfer) style over HTTP protocol
Both describe how functionality (services) can be accessed and incorporated into the application. We do not describe web services in this book.

Software component API

A software component may be a library, an application subsystem, an application layer, or even a single class--something that can be used directly from Java code by invoking its methods. An API of a software component looks like an interface that describes method signatures which can be invoked on the objects of classes that implement the interface. If the component has public static methods (which do not require objects and can be invoked using classes only), these methods have to be included in the API description as well. But for a complete description of the component API, as we have mentioned already in Chapter 2, Java Language Basics, the information about how the objects of the component can be created should be part of the API description, too.
In this book, we are not going beyond application boundaries and will use the term API only in the sense of a software component API, as described previously. And, we will call the entities that implement an API (the services that the API describes) by their names: application subsystem, application l...

Table of contents

  1. Title Page
  2. Copyright and Credits
  3. Dedication
  4. Contributors
  5. Packt Upsell
  6. Preface
  7. Java Virtual Machine (JVM) on Your Computer
  8. Java Language Basics
  9. Your Development Environment Setup
  10. Your First Java Project
  11. Java Language Elements and Types
  12. Interfaces, Classes, and Object Construction
  13. Packages and Accessibility (Visibility)
  14. Object-Oriented Design (OOD) Principles
  15. Operators, Expressions, and Statements
  16. Control Flow Statements
  17. JVM Processes and Garbage Collection
  18. Java Standard and External Libraries
  19. Java Collections
  20. Managing Collections and Arrays
  21. Managing Objects, Strings, Time, and Random Numbers
  22. Database Programming
  23. Lambda Expressions and Functional Programming
  24. Streams and Pipelines
  25. Reactive Systems
  26. Other Books You May Enjoy