Fun and Software
eBook - ePub

Fun and Software

Exploring Pleasure, Paradox and Pain in Computing

  1. 296 pages
  2. English
  3. ePUB (mobile friendly)
  4. Available on iOS & Android
eBook - ePub

Fun and Software

Exploring Pleasure, Paradox and Pain in Computing

About this book

Fun and Software offers the untold story of fun as constitutive of the culture and aesthetics of computing. Fun in computing is a mode of thinking, making and experiencing. It invokes and convolutes the question of rationalism and logical reason, addresses the sensibilities and experience of computation and attests to its creative drives. By exploring topics as diverse as the pleasure and pain of the programmer, geek wit, affects of play and coding as a bodily pursuit of the unique in recursive structures, Fun and Software helps construct a different point of entry to the understanding of software as culture. Fun is a form of production that touches on the foundations of formal logic and precise notation as well as rhetoric, exhibiting connections between computing and paradox, politics and aesthetics. From the formation of the discipline of programming as an outgrowth of pure mathematics to its manifestation in contemporary and contradictory forms such as gaming, data analysis and art, fun is a powerful force that continues to shape our life with software as it becomes the key mechanism of contemporary society. Including chapters from leading scholars, programmers and artists, Fun and Software makes a major contribution to the field of software studies and opens the topic of software to some of the most pressing concerns in contemporary theory.

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Yes, you can access Fun and Software by Olga Goriunova in PDF and/or ePUB format, as well as other popular books in Social Sciences & Media Studies. We have over one million books available in our catalogue for you to explore.

Information

Table of contents

  1. FC
  2. Halftitle
  3. Title
  4. Contents
  5. Acknowledgements
  6. Introduction Olga Goriunova
  7. 1  Technology, Logistics and Logic: Rethinking the Problem of Fun in Software Andrew Goffey
  8. 2  Bend Sinister: Monstrosity and Normative Effect in Computational Practice Simon Yuill
  9. 3  Always One Bit More, Computing and the Experience of Ambiguity Matthew Fuller
  10. 4  Do Algorithms Have Fun? On Completion, Indeterminacy and Autonomy in Computation Luciana Parisi and M. Beatrice Fazi
  11. 5  useR!: Aggression, Alterity and Unbound Affects in Statistical Programming Adrian Mackenzie
  12. 6  Do (not) Repeat Yourself Michael Murtaugh
  13. 7  Not Just for Fun Geoff Cox and Alex McLean
  14. 8  Fun is a Battlefield: Software between Enjoyment and Obsession Wendy Hui Kyong Chun and Andrew Lison
  15. 9  Monopoly and the Logic of Sensation in Spacewar! Christian Ulrik Andersen
  16. 10  Human-computer Interaction, a Sci-fi Discipline? Brigitte Kaltenbacher
  17. 11  A Fun Aesthetic and Art Annet Dekker
  18. 12  Material Imagination: On the Avant-gardes, Time and Computation Olga Goriunova
  19. Notes on Contributors
  20. Index
  21. Copyright