Autodesk 3ds Max 2020 for Beginners: A Tutorial Approach, 20th Edition
eBook - ePub

Autodesk 3ds Max 2020 for Beginners: A Tutorial Approach, 20th Edition

Prof. Sham Tickoo

Condividi libro
  1. English
  2. ePUB (disponibile sull'app)
  3. Disponibile su iOS e Android
eBook - ePub

Autodesk 3ds Max 2020 for Beginners: A Tutorial Approach, 20th Edition

Prof. Sham Tickoo

Dettagli del libro
Anteprima del libro
Indice dei contenuti
Citazioni

Informazioni sul libro

Autodesk 3ds Max 2020 for Beginners: A Tutorial Approach is a tutorial-based textbook that introduces the readers to the features of 3ds Max 2020 such as modeling, texturing, lighting, animation, and rendering in an effective and simple manner. In this edition, the readers will also learn about arnold materials, lights, and rendering. Also, some new and enhanced features of 3ds Max 2020 such as Chamfer Modifier and OSL map are covered in this edition.

Salient Features of Autodesk 3ds Max 2020 for Beginners textbook:

  • Consists of 17 chapters and 5 real world projects that are organized in a pedagogical sequence covering various aspects of modeling, texturing, lighting, rendering, and animation.
  • The author has followed the tutorial approach to explain various concepts of modeling, texturing, lighting, rendering, and animation.
  • Self-Evaluation test, Review Questions, and exercises are given at the end of each chapter so that the users can assess their knowledge.
  • Student project has been given at the end of this book to test and enhance the skills of students.

Table of Contents

Chapter 1: Introduction to Autodesk 3ds Max 2020
Chapter 2: Primitive Objects – I (Enhanced)
Chapter 3: Primitive Objects – II(Enhanced)
Chapter 4: Working with Splines – I (Enhanced)
Chapter 5: Working with Splines - II
Chapter 6: Lofting, Twisting, and Deforming Objects
Chapter 7: Material Editor: Creating Materials
Chapter 8: Material Editor - Texture Maps - I
Chapter 9: Material Editor - Texture Maps - II
Chapter 10: Material Editor: Controlling Texture Maps
Chapter 11: Material Editor: Miscellaneous Materials (Enhanced)
Chapter 12: Interior Lighting - I
Chapter 13: Interior Lighting - II
Chapter 14: Animation Basics (Enhanced)
Chapter 15: Complex Animation (Enhanced)
Chapter 16: Arnold Materials, Lights, and Rendering (New)
Chapter 17: Creating Walkthrough
Project 1: Creating a Windmill
Project 2: Creating a Diner
Project 3: Architectural Project
Project 4: Corporate Design Project
Project 5: Creating a Computer Center
Index

Free Teaching and Learning Resources:

CADCIM Technologies provides the following free teaching and learning resources with this textbook:

  • Technical support by contacting [email protected]
  • Max files used in tutorials
  • Instructor Guide with solution to all review questions and instructions to create the models for exercises (For faculty only)
  • Additional learning resources at https://3dsmaxexperts.blogspot.com and youtube.com/cadcimtech

We also provide video courses on Autodesk 3ds Max. To enroll, please visit the CADCIM website using the following link: https://www.cadcim.com/video-courses

About the Authors:

CADCIM Technologies, Prof. Sham Tickoo of Purdue University Northwest, and the team of dedicated contributing authors at CADCIM Technologies are committed to bring you the best textbooks and free teaching and learning resources on CAD/CAM/CAE, GIS, Civil, Animation and VFX, and related technologies. We strive to be the first and the best. That is our promise and our goal.
Our team of authors consists of highly qualified and experienced animation and visual effects artists who have a strong academic and industrial background. They understand the needs of the students, the faculty, and the challenges the students face when they start working in industry. All our books have been structured in a way that facilitates teaching and learning, and also exposes students to real-world applications. The textbooks, apart from providing comprehensive study material, are well appreciated for the simplicity of content, clarity of style, and the in-depth coverage of the subject.

Domande frequenti

Come faccio ad annullare l'abbonamento?
È semplicissimo: basta accedere alla sezione Account nelle Impostazioni e cliccare su "Annulla abbonamento". Dopo la cancellazione, l'abbonamento rimarrà attivo per il periodo rimanente già pagato. Per maggiori informazioni, clicca qui
È possibile scaricare libri? Se sì, come?
Al momento è possibile scaricare tramite l'app tutti i nostri libri ePub mobile-friendly. Anche la maggior parte dei nostri PDF è scaricabile e stiamo lavorando per rendere disponibile quanto prima il download di tutti gli altri file. Per maggiori informazioni, clicca qui
Che differenza c'è tra i piani?
Entrambi i piani ti danno accesso illimitato alla libreria e a tutte le funzionalità di Perlego. Le uniche differenze sono il prezzo e il periodo di abbonamento: con il piano annuale risparmierai circa il 30% rispetto a 12 rate con quello mensile.
Cos'è Perlego?
Perlego è un servizio di abbonamento a testi accademici, che ti permette di accedere a un'intera libreria online a un prezzo inferiore rispetto a quello che pagheresti per acquistare un singolo libro al mese. Con oltre 1 milione di testi suddivisi in più di 1.000 categorie, troverai sicuramente ciò che fa per te! Per maggiori informazioni, clicca qui.
Perlego supporta la sintesi vocale?
Cerca l'icona Sintesi vocale nel prossimo libro che leggerai per verificare se è possibile riprodurre l'audio. Questo strumento permette di leggere il testo a voce alta, evidenziandolo man mano che la lettura procede. Puoi aumentare o diminuire la velocità della sintesi vocale, oppure sospendere la riproduzione. Per maggiori informazioni, clicca qui.
Autodesk 3ds Max 2020 for Beginners: A Tutorial Approach, 20th Edition è disponibile online in formato PDF/ePub?
Sì, puoi accedere a Autodesk 3ds Max 2020 for Beginners: A Tutorial Approach, 20th Edition di Prof. Sham Tickoo in formato PDF e/o ePub, così come ad altri libri molto apprezzati nelle sezioni relative a Technology & Engineering e Electrical Engineering & Telecommunications. Scopri oltre 1 milione di libri disponibili nel nostro catalogo.
Project 1
Creating a Windmill

project Description
In this project, you will create the structure of a windmill, as shown in Figure P1-1. You will create the base structure, middle structure, and top structure of the windmill. Next, you will create the deck, deck rails, handrails, and blades of the windmill. You will apply materials to all objects of the windmill, animate the blades of the windmill, and then render the scene for the final output.
p01sc042.tif
Figure P1-1 The model of the windmill
Creating the Project Folder
Create a new project folder with the name Prj_1 at \Documents\3dsmax 2020 and then save the file with the name Prj1, as discussed in Tutorial 1 of Chapter 2.
Downloading the Files
Before starting the project, you need to download the prj1_3dsmax_2020.zip file from www.cadcim.com. The path of the file is given next: Textbooks > Animation and Visual Effects > 3ds Max > Autodesk 3ds Max 2020 for Beginners: A Tutorial Approach
Extract the contents of the zip file to Documents. Next, open Windows Explorer and then browse to \Documents\prj1_3dsmax_2020 and then copy all files to \Documents\3dsmax 2020\Prj1\sceneassets\images.
Creating the Base of the Windmill
In this section, you will create the base structure of the windmill by using the NGon tool.
1. Make sure the Wireframe option is chosen in the Shad...

Indice dei contenuti