Spatial Simulation
eBook - ePub

Spatial Simulation

Exploring Pattern and Process

  1. English
  2. ePUB (mobile friendly)
  3. Available on iOS & Android
eBook - ePub

Spatial Simulation

Exploring Pattern and Process

About this book

A ground-up approach to explaining dynamic spatial modelling for an interdisciplinary audience.

Across broad areas of the environmental and social sciences, simulation models are  an important way to study systems inaccessible to scientific experimental and observational methods, and also an essential complement to those more conventional approaches.  The contemporary research literature is teeming with abstract simulation models whose presentation is mathematically demanding and requires a high level of knowledge of quantitative and computational methods and approaches.  Furthermore, simulation models designed to represent specific systems and phenomena are often complicated, and, as a result, difficult to reconstruct from their descriptions in the literature.  This book aims to provide a practical and accessible account of dynamic spatial modelling, while also equipping readers with a sound conceptual foundation in the subject, and a useful introduction to the wide-ranging literature.

Spatial Simulation: Exploring Pattern and Process is organised around the idea that a small number of spatial processes underlie the wide variety of dynamic spatial models. Its central focus on three 'building-blocks' of dynamic spatial models – forces of attraction and segregation, individual mobile entities, and processes of spread – guides the reader to an understanding of the basis of many of the complicated models found in the research literature. The three building block models are presented in their simplest form and are progressively elaborated and related to real world process that can be represented using them.  Introductory chapters cover essential background topics, particularly the relationships between pattern, process and spatiotemporal scale.  Additional chapters consider how time and space can be represented in more complicated models, and methods for the analysis and evaluation of models. Finally, the three building block models are woven together in a more elaborate example to show how a complicated model can be assembled from relatively simple components.

To aid understanding, more than 50 specific models described in the book are available online at patternandprocess.org for exploration in the freely available Netlogo platform.  This book encourages readers to develop intuition for the abstract types of model that are likely to be appropriate for application in any specific context.  Spatial Simulation: Exploring Pattern and Process will be of interest to undergraduate and graduate students taking courses in environmental, social, ecological and geographical disciplines.  Researchers and professionals who require a non-specialist introduction will also find this book an invaluable guide to dynamic spatial simulation.

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Yes, you can access Spatial Simulation by David O'Sullivan,George L. W. Perry in PDF and/or ePUB format, as well as other popular books in Tecnología e ingeniería & Ingeniería civil. We have over one million books available in our catalogue for you to explore.

Chapter 1

Spatial Simulation Models: What? Why? How?

It is easy to see building and using models as a rather specialised process, but models are not mysterious or unusual things. We routinely use models in everyday life without giving them much thought, if any at all. Consider, for example, the word ‘tree’. We may not exactly have a ‘picture in our heads’ when we use the word, but we could certainly oblige if we were asked to draw a ‘tree’. The word is associated with some particular characteristics, and we all have some notion of the intended meaning when it is used. In effect, everyday language models the world, using concrete nouns, as a wide variety of categories of thing: cats, dogs, buses, trains, chairs, toothbrushes and so on. We do this because if we did not, the world would become an unfathomable mess of sensory inputs that would have to be continually and constantly untangled in order to accomplish even the most trivial tasks.
If you are reading this book, then you are already well-versed in using models in the language that you use everyday. We define scientific models as simplified representations of the world that are deliberately developed with the particular purpose of exploring aspects of the world around us. We are particularly concerned with spatial simulation models of real world systems and phenomena. Our aim in this book is to help you become as comfortable with consciously building and using such models as you are with the models you use in everyday language and life.
This aim requires us to address some basic questions about simulation models:
  • What are they?
  • Why do we need them and use them?
  • How can (or should) we use them?
It is clearly important in a book about simulation models and modelling to address these questions at the outset, and that is the purpose of this chapter.
The views we espouse are not held by every scientist or researcher who uses models in their work. In particular, we see models as primarily exploratory or heuristic learning tools, which we can use to clarify our thinking about the world, and to prompt further questions and further exploration. This view is somewhat removed from a more traditional perspective that has tended to see models as primarily predictive tools, although there is increasing realisation of the power of models as heuristic devices. As we will explain, our view is in large measure a product of the types of system and types of problem encountered in the social and environmental sciences. Nevertheless, as should become clear, this perspective is one that has relevance to simulation models as they are used across all the sciences, and becomes especially important when scientific models are used, as increasingly they are, to inform critical decisions in the policy arena.
After dealing with these foundational issues, we briefly introduce probability distributions. Our goal is to show that highly abstract models, which make no claim to realism, may nevertheless still be useful. It is also instructive to realise that probability distributions are actually models of a specific kind. Understanding the strengths and weaknesses of such models makes it easier to appreciate the role of more detailed models that take realism seriously and also the costs borne by this increased realism. Finally, we end the chapter by making a case for the more complicated dynamic, spatial simulation models that are the primary focus of this book.

1.1 What are simulation models?

You may already have noticed that we are using the word ‘model’ a great deal more than the word ‘simulation’. The reason for this will become clear shortly, but in essence it is because models are a more generic concept than simulations. We consider the specific notion of a simulation model in Section 1.1.5, but focus for now on what models are.
The term model is a difficult one to pin down. For many, the most familiar use of the word is probably with reference to architectural or engineering models of a new building or product design. Until relatively recently, most such models were three-dimensional representations constructed from paper, wood, clay or some other material, and they allowed the designer to explore the possibilities of a proposed new building or product before the expensive business of creating the real thing began. Such ‘design models’ are often built to scale, necessitating simplification of the full-size object so that the overall effect can be appreciated without the finer details becoming too distracting. Contemporary designers of all kinds generally build not only physical models but computer models, using computer-aided design (CAD) software to create virtual models that can be manipulated and explored interactively on screen. Design models then, are simplified representations of real objects that are used to improve our understanding of the things they represent. The underlying idea of model building of this kind is shown in Figure 1.1. An important idea is that more than one model is likely to beuseful.
Figure 1.1 Schematic illustration of the concept of models. Models simplify the real world, enabling manipulation, exploration and experimentation, from which we aim to learn about the real world. Photograph from authors' collection.
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Scientific models perform a similar function—and follow the same general logic of Figure 1.1. Therefore, for our purposes, we define a scientific model as
a simplified representation of a system under study, which can be used to explore, to understand better or to predict the behaviour of the system it represents
The key term in this definition is ‘simplified’. In most scientific studies there are many details of the phenomena at hand that are irrelevant from the particular perspective under consideration. When we are tackling the transport problems of a city, we focus on aspects that matter, such as the relative allocation of resources for building roads relative to those for public transport infrastructure, the connectivity of the network and how to convince more people to car-pool. We do not concern ourselves with the colours of the cars, the logos on the buses or the upholstery on the subway seats. At the level at which we are approaching the system under study some components matter and others are irrelevant and may be safely ignored. The process of model development demands that we simplify from the often bewildering complexity of the real world by deciding what matters (and what does not) in the context of the current investigation. An important consequence of this simplification process, as George Box succinctly points out, is that, ‘[m]odels, of course, are never true’ (Box, 1979, page 2). Luckily, as Box goes on to say, ‘it is only necessary that they be useful’.

1.1.1 Conceptual models

The first step in any modelling exercise is the development of a conceptual model. All scientific models are conceptual models, and a particular conceptual model can be given more concrete expression as any of the distinct types discussed below. Thus, developing a conceptual model is fundamental to the development of any scientific model. Approaching the phenomenon under study from a particular theoretical perspective will bring a variety of abstract concepts into play, and these will inform how the system is broken down into its constituent elements in systems analysis.
In simple cases, a conceptual model might be expressible in words (‘if parking costs more, fewer people will drive’), but usually things are more complicated and we need to consider breaking the phenomenon down into simpler elements. Systems analysis is a method by which we simplify a phenomenon of interest by systematically breaking it down into more manageable elements to develop a conceptual model (see Figure 1.2). A critical issue is the desired level of detail. In the case shown, depending on our interests, a forest might be simplified or abstracted to a single value, its total biomass. A more detailed model might break this down into the biomass stored in trees and other plant species, with a single submodel representing how both categories function, the difference between trees and other plants being represented by differences in attribute values. A still more detailed analysis might consider individual species and develop submodels for each of them. The most appropriate model representation is not predetermined and will depend on the goals of the model-building exercise. In this case, a focus on carbon budgets may mean that the high-level ‘biomass only’ model is most appropriate. On the other hand, if we are concerned about the fate of a particular plant species faced with competition from invasive weeds, then a more detailed model may be required.
Figure 1.2 The systems analysis process. A real-world phenomenon is broken down into components, their attributes, how they interact with one another and how they change via process relationships. A particular phenomenon might be represented and analysed in a variety of ways, with the desired level of realism or, conversely, abstraction a key issue.
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In the systems analysis process, we typically break a real-world phenomenon or system down into general elements, as follows:
Components are the distinct parts or entities that make up the system. While it is easy to say that a phenomenon can be broken down into components, this step is critical and typically difficult. The components chosen will have an impact on the resulting model's behaviour so that these basic decisions are of fundamental importance to how adequate a given representation will be. An important assumption of the systems approach is that the behaviour of the components in isolation is easier to understand than that of the system as a whole.
State variables are individual component or whole-system level measures or attributes that enable us to describe the overall condition of the system at a particular point in space or moment in time. Total forest biomass might be such a variable in Figure 1.2.
Processes are the mechanisms by which the system and its components make the transition from one state to another over time. Processes dictate how the values of the involved components' state variables change over time.
Interactions between the system components. In most systems not all components interact with each other, and how component interactions are organised is an important aspect of a system's structure. In many of the systems which interest us in this book, in...

Table of contents

  1. Cover
  2. Title Page
  3. Copyright
  4. Dedication
  5. Foreword
  6. Preface
  7. Acknowledgements
  8. Introduction
  9. About the Companion Website
  10. Chapter 1: Spatial Simulation Models: What? Why? How?
  11. Chapter 2: Pattern, Process and Scale
  12. Chapter 3: Aggregation and Segregation
  13. Chapter 4: Random Walks and Mobile Entities
  14. Chapter 5: Percolation and Growth: Spread in Heterogeneous Spaces
  15. Chapter 6: Representing Time and Space
  16. Chapter 7: Model Uncertainty and Evaluation
  17. Chapter 8: Weaving It All Together
  18. Chapter 9: In Conclusion
  19. References
  20. Index
  21. Supplemental Images