Create Genuine Visual Realism in Computer Graphics Digital Representations of the Real World: How to Capture, Model, and Render Visual Reality explains how to portray visual worlds with a high degree of realism using the latest video acquisition technology, computer graphics methods, and computer vision algorithms. It explores the integration of ne

eBook - PDF
Digital Representations of the Real World
How to Capture, Model, and Render Visual Reality
- 454 pages
- English
- PDF
- Available on iOS & Android
eBook - PDF
Digital Representations of the Real World
How to Capture, Model, and Render Visual Reality
About this book
Trusted by 375,005 students
Access to over 1.5 million titles for a fair monthly price.
Study more efficiently using our study tools.
Information
Table of contents
- Cover
- Contents
- Foreword
- Preface
- Contributors
- Image Credits
- The Editors
- Acknowledgments
- Part I: Acquiring the Real World
- Chapter 1: Camera Sensor Pipeline
- Chapter 2: Stereo and Multi-View Video
- Chapter 3: Omni-Directional Video
- Chapter 4: Range Imaging
- Chapter 5: Plenoptic Cameras
- Chapter 6: Illumination and Light Transport
- Part II: Reconstruction—Data Processing Techniques
- Chapter 7: Camera Registration from Images and Video
- Chapter 8: Reconstruction of Dense Correspondences
- Chapter 9: Sensor Fusion
- Chapter 10: Mesh Reconstruction from a Point Cloud
- Chapter 11: Reconstruction of Human Motion
- Chapter 12: Dynamic Geometry Reconstruction
- Part III: Modeling Reality
- Chapter 13: Rigging Captured Meshes
- Chapter 14: Statistical Human Body Modeling
- Chapter 15: Cloth Modeling
- Chapter 16: Video-Based Character Animation
- Part IV: Authentic Rendering, Display, and Perception
- Chapter 17: Image- and Video-Based Rendering
- Chapter 18: Stereo 3D and Viewing Experience
- Chapter 19: Visual Quality Assessment
- Part V: Applications
- Chapter 20: Facial Capture and Animation in Visual E ects
- Chapter 21: Television and Live Broadcasting
- Chapter 22: Web-Based Delivery of 3D Mesh Data
- Chapter 23: Virtual Production
- Bibliography
- Back Cover
Frequently asked questions
Yes, you can cancel anytime from the Subscription tab in your account settings on the Perlego website. Your subscription will stay active until the end of your current billing period. Learn how to cancel your subscription
No, books cannot be downloaded as external files, such as PDFs, for use outside of Perlego. However, you can download books within the Perlego app for offline reading on mobile or tablet. Learn how to download books offline
Perlego offers two plans: Essential and Complete
- Essential is ideal for learners and professionals who enjoy exploring a wide range of subjects. Access the Essential Library with 800,000+ trusted titles and best-sellers across business, personal growth, and the humanities. Includes unlimited reading time and Standard Read Aloud voice.
- Complete: Perfect for advanced learners and researchers needing full, unrestricted access. Unlock 1.5M+ books across hundreds of subjects, including academic and specialized titles. The Complete Plan also includes advanced features like Premium Read Aloud and Research Assistant.
We are an online textbook subscription service, where you can get access to an entire online library for less than the price of a single book per month. With over 1.5 million books across 990+ topics, we’ve got you covered! Learn about our mission
Look out for the read-aloud symbol on your next book to see if you can listen to it. The read-aloud tool reads text aloud for you, highlighting the text as it is being read. You can pause it, speed it up and slow it down. Learn more about Read Aloud
Yes! You can use the Perlego app on both iOS and Android devices to read anytime, anywhere — even offline. Perfect for commutes or when you’re on the go.
Please note we cannot support devices running on iOS 13 and Android 7 or earlier. Learn more about using the app
Please note we cannot support devices running on iOS 13 and Android 7 or earlier. Learn more about using the app
Yes, you can access Digital Representations of the Real World by Marcus A. Magnor, Oliver Grau, Olga Sorkine-Hornung, Christian Theobalt, Marcus A. Magnor,Oliver Grau,Olga Sorkine-Hornung,Christian Theobalt in PDF and/or ePUB format, as well as other popular books in Computer Science & Computer Graphics. We have over 1.5 million books available in our catalogue for you to explore.