HTML5 Game Development from the Ground Up with Construct 2
eBook - PDF

HTML5 Game Development from the Ground Up with Construct 2

  1. 266 pages
  2. English
  3. PDF
  4. Available on iOS & Android
eBook - PDF

HTML5 Game Development from the Ground Up with Construct 2

About this book

Integrating hands-on guidance with theoretical game design concepts, this book gives readers a solid foundation in game development. Suitable for beginners, hobbyists, and aspiring indie developers, the book shows how to use the sophisticated yet user-friendly HTML5-based game engine Construct 2 to develop and release polished, two-dimensional games on a multitude of different platforms. It also covers the foundational knowledge of game analysis and design. Sample Construct 2 project files for the games designed in the book are available on the author's website.

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Yes, you can access HTML5 Game Development from the Ground Up with Construct 2 by Roberto Dillon in PDF and/or ePUB format, as well as other popular books in Computer Science & Programming Games. We have over one million books available in our catalogue for you to explore.

Information

Table of contents

  1. Front Cover
  2. Contents
  3. Foreword
  4. Preface
  5. Acknowledgments
  6. About the Author
  7. About the Book
  8. Chapter 1: HTML5 and Construct 2
  9. Chapter 2: Understanding How Games Work
  10. Chapter 3: About Games and Ideas: Dream vs. Reality
  11. Chapter 4: Game Design Documentation for Indies
  12. Chapter 5: Moon Wolf, a Space Arcade Game
  13. Chapter 6: Moon Wolf Development
  14. Chapter 7: Kitty & Katty, a Platformer
  15. Chapter 8: Kitty & Katty Development
  16. Chapter 9: Turky on the Run, a Puzzle Game
  17. Chapter 10: Turky on the Run Development
  18. Chapter 11: The Journey Ahead
  19. Chapter 12: Deployment and Monetization
  20. Appendix A: Resources for Indies
  21. Appendix B: Selected Bibliography for Further Study
  22. Back Cover