Real-Time Shadows
  1. 398 pages
  2. English
  3. PDF
  4. Available on iOS & Android
eBook - PDF

About this book

Important elements of games, movies, and other computer-generated content, shadows are crucial for enhancing realism and providing important visual cues. In recent years, there have been notable improvements in visual quality and speed, making high-quality realistic real-time shadows a reachable goal. Real-Time Shadows is a comprehensive guide to t

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Yes, you can access Real-Time Shadows by Elmar Eisemann,Michael Schwarz,Ulf Assarsson,Michael Wimmer in PDF and/or ePUB format, as well as other popular books in Computer Science & Computer Graphics. We have over one million books available in our catalogue for you to explore.

Information

Table of contents

  1. Front cover
  2. Dedication
  3. Contents
  4. Preface
  5. CHAPTER 1. Introduction
  6. CHAPTER 2. Basic Shadow Techniques
  7. CHAPTER 3. Shadow-Map Aliasing
  8. CHAPTER 4. Shadow-Map Sampling
  9. CHAPTER 5. Filtered Hard Shadows
  10. CHAPTER 6. Image-Based Soft-Shadow Methods
  11. CHAPTER 7. Geometry-Based Soft-Shadow Methods
  12. CHAPTER 8. Image-Based Transparency
  13. CHAPTER 9. Volumetric Shadows
  14. CHAPTER 10. Advanced Shadow Topics
  15. CHAPTER 11. Conclusion
  16. APPENDIX A. Down the Graphics Pipeline
  17. APPENDIX B. Brief Guide to Graphics APIs
  18. APPENDIX C. A Word on Shading
  19. APPENDIX D. Fast GPU Filtering Techniques
  20. APPENDIX E. More For Less: Deferred Shading and Upsampling
  21. APPENDIX F. Symbols
  22. Bibliography
  23. Index
  24. Back cover