
eBook - PDF
Graphics and Visualization
Principles & Algorithms
- 752 pages
- English
- PDF
- Available on iOS & Android
eBook - PDF
Graphics and Visualization
Principles & Algorithms
About this book
This book is a comprehensive introduction to visual computing, dealing with the modeling and synthesis of visual data by means of computers. What sets this book apart from other computer graphics texts is the integrated coverage of computer graphics and visualization topics, including important techniques such as subdivision and multi-resolution mo
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Yes, you can access Graphics and Visualization by T. Theoharis,Georgios Papaioannou,Nikolaos Platis,Nicholas M. Patrikalakis in PDF and/or ePUB format, as well as other popular books in Computer Science & Computer Graphics. We have over one million books available in our catalogue for you to explore.
Information
Table of contents
- Front Cover
- Title Page
- Copyright Page
- Table of Contents
- Front Matter
- Chapter 1. Introduction
- Chapter 2. Rasterization Algorithms
- Chapter 3. 2D and 3D Coordinate Systems and Transformations
- Chapter 4. Projections and Viewing Transformations
- Chapter 5. Culling and Hidden Surface Elimination Algorithms
- Chapter 6. Model Representation and Simplification
- Chapter 7. Parametric Curves and Surfaces
- Chapter 8. Subdivision for Graphics and Visualization
- Chapter 9. Scene Management
- Chapter 10. Visualization Principles
- Chapter 11. Color in Graphics and Visualization
- Chapter 12. Illumination Models and Algorithms
- Chapter 13. Shadows
- Chapter 14. Texturing
- Chapter 15. Ray Tracing
- Chapter 16. Global Illumination Algorithms
- Chapter 17. Basic Animation Techniques
- Chapter 18. Scientific Visualization Algorithms
- A. Vector and Affine Spaces
- B. Differential Geometry Basics
- C. Intersection Tests
- D. Solid Angle Calculations
- E. Elements of Signal Theory
- Back Matter
- Back Cover