Your Turn!
eBook - ePub

Your Turn!

The Guide to Great Tabletop Game Design

  1. English
  2. ePUB (mobile friendly)
  3. Available on iOS & Android
eBook - ePub

Your Turn!

The Guide to Great Tabletop Game Design

About this book

Whether you are a novice or experienced pro, this easy-to-follow guide to designing board games is for you!

In Your Turn! The Guide to Great Tabletop Game Design, veteran game designer Scott Rogers—creator of tabletop games including Rayguns and Rocketships, Pantone the Game and ALIEN: Fate of the Nostromo—delivers a practical walkthrough to help YOU create over a half-dozen game prototypes, including dice, card, euro, miniature, and party games. The book is packed with easy-to-follow instructions, charming illustrations, and hands-on lessons based on the author's proven knowledge and experience.

And once you've made your game, Your Turn! will teach you how to prepare, pitch and sell it whether through crowdfunding or a publisher. You'll also learn how to:

  • Write and create elegant and crystal-clear rules of play
  • Playtest your games to improve quality, fix problems, and gather feedback
  • Learn what players want and how to design for it
  • Learn the secrets of the Six Zones of Play and why they are so important to your game design!

Your Turn! is the essential guide for practicing and aspiring tabletop game designers everywhere! Why wait to make the tabletop game of your dreams? Grab this book and prepare to take Your Turn!

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Information

Publisher
Wiley
Year
2023
eBook ISBN
9781119981602
Print ISBN
9781119981596
Edition
1

Table of contents

  1. Cover
  2. Table of Contents
  3. Title Page
  4. Hi There!
  5. Chapter 1: Let's Make a Board Game!
  6. Chapter 2: Writing Rule Books Is Hard
  7. Chapter 3: The Chapter About Play Testing
  8. Chapter 4: Let's Make a Dice Game!
  9. Chapter 5: Let's Make a Card Game!
  10. Chapter 6: Let's Make a Party Game
  11. Chapter 7: Let's Make a Board Game
  12. Chapter 8: Let's Make a Euro-Style Strategy Game
  13. Chapter 9: Let's Make a Thematic Strategy Game
  14. Chapter 10: Let's Sell a Board Game
  15. Chapter 11: Let's Do It All Over Again!
  16. Appendix A: Let's Make a Game Prototyping Kit!
  17. Appendix B: Sell-Sheet Examples
  18. Index
  19. Copyright
  20. Dedication
  21. Acknowledgments
  22. About the Author
  23. End User License Agreement