The Complete Guide to Blender Graphics
eBook - PDF

The Complete Guide to Blender Graphics

Computer Modeling and Animation: Volume One

  1. 454 pages
  2. English
  3. PDF
  4. Available on iOS & Android
eBook - PDF

The Complete Guide to Blender Graphics

Computer Modeling and Animation: Volume One

About this book

BlenderTM is a free Open-Source 3D Computer Modeling and Animation Suite incorporating Character Rigging, Particles, Real World Physics Simulation, Sculpting, Video Editing with Motion Tracking and 2D Animation within the 3D Environment.

Blender is FREE to download and use by anyone for anything.

The Complete Guide to Blender Graphics: Computer Modeling and Animation, Eighth Edition is a unified manual describing the operation of the program, updated with reference to the Graphical User Interface for Blender Version 3.2.2, including additional material covering Blender Assets, Geometry Nodes, and Non-Linear Animation.

Divided into a two-volume set, the book introduces the program's Graphical User Interface and shows how to implement tools for modeling and animating characters and created scenes with the application of color, texture, and special lighting effects.

Key Features:

  • The book provides instruction for New Users starting at the very beginning
  • Instruction is presented in a series of chapters incorporating visual reference to the program's interface
  • The initial chapters are designed to instruct the user in the operation of the program while introducing and demonstrating interesting features of the program
  • Chapters are developed in a building block fashion providing forward and reverse reference to relevant material

Both volumes are available in a discounted set, which can also be purchased together with Blender 2D Animation: The Complete Guide to the Grease Pencil.

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Yes, you can access The Complete Guide to Blender Graphics by John M. Blain in PDF and/or ePUB format, as well as other popular books in Computer Science & Computer Science General. We have over one million books available in our catalogue for you to explore.

Table of contents

  1. Cover
  2. Half Title
  3. Title Page
  4. Copyright Page
  5. Table of Contents
  6. Introduction
  7. Download & Installation
  8. The Author
  9. Preamble
  10. CH01 Understanding the Interface
  11. CH02 Editors – Workspaces - Themes
  12. CH03 Navigate and Save
  13. CH04 Objects in the 3D View Editor
  14. CH05 Editing Objects
  15. CH06 Editing Tools
  16. CH07 Editing with Modifiers
  17. CH08 Editing Techniques - Examples
  18. CH09 Materials - Textures - Nodes
  19. CH10 Textures
  20. CH11 Node Systems and Usage
  21. CH12 Scene Lighting & Cameras
  22. CH13 Viewport Shading
  23. CH14 Rendering
  24. CH15 Animation
  25. CH16 Armatures & Character Rigging
  26. CH17 3D Text
  27. CH18 Making a Movie
  28. CH19 The Outliner and Collections
  29. Index