
- 690 pages
- English
- ePUB (mobile friendly)
- Available on iOS & Android
Learning C# Programming with Unity 3D, second edition
About this book
Learning C# Programming with Unity 3D, Second Edition is for the novice game programmer without any prior programming experience. Readers will learn how C# is used to make a game in Unity 3D. Many example projects provide working code to learn from and experiment with. As C# evolves, Unity 3D evolves along with it. Many new features and aspects of C# are included and explained. Common programming tasks are taught by way of making working game mechanics. The reader will understand how to read and apply C# in Unity 3D and apply that knowledge to other development environments that use C#. New to this edition: includes latest C# language features and useful tools included with the.NET library like LINQ, Local Functions Tuples, and more!
Key Features
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- Provides a starting point for the first-time programmer
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- C# Code examples are simple short and clear
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- Learn the very basics on up to interesting tricks which C# offers
Frequently asked questions
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Information
Table of contents
- Cover
- Half Title
- Title Page
- Copyright Page
- Table of Contents
- 1. Introduction: What This Book Is About
- 2. Before You Begin
- 3. First Steps: Just Getting Started
- 4. Basics: The Building Blocks of Code
- 5. Fundamentals: Building a Foundation
- 6. Intermediate: The Tricks of the Trade
- 7. Advanced
- 8. Extended
- 9. Stuff We Couldn’t Cover
- 10. Good Luck
- Index