Haptic Rendering
eBook - ePub

Haptic Rendering

Foundations, Algorithms, and Applications

  1. English
  2. ePUB (mobile friendly)
  3. Available on iOS & Android
eBook - ePub

Haptic Rendering

Foundations, Algorithms, and Applications

About this book

For a long time, human beings have dreamed of a virtual world where it is possible to interact with synthetic entities as if they were real. It has been shown that the ability to touch virtual objects increases the sense of presence in virtual environments. This book provides an authoritative overview of state-of-theart haptic rendering algorithms

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Yes, you can access Haptic Rendering by Ming C. Lin,Miguel Otaduy in PDF and/or ePUB format, as well as other popular books in Computer Science & Human-Computer Interaction. We have over one million books available in our catalogue for you to explore.

Table of contents

  1. Cover Page
  2. Halftitle Page
  3. Title Page
  4. Copyright Page
  5. Contents
  6. Preface
  7. Introduction
  8. Perceiving Object Properties through a Rigid Link
  9. 2: Multi-Sensory Interactions
  10. 3: Design Issues in Haptic Devices
  11. 4: Rendering for Multifinger Haptic Devices
  12. 5: Locomotion Interfaces and Rendering
  13. 6: Variable Friction Haptic Displays
  14. 7: Stability of Haptic Displays
  15. 8: Introduction to Haptic Rendering Algorithms
  16. 9: Overview on Collision and Proximity Queries
  17. 10: Collision Detection for Three-DOF Rendering
  18. 11: Voxel-Based Collision Detection for Six-DOF Rendering
  19. 12: Continuous Collision Detection
  20. 14: Physically Based Haptic Synthesis
  21. 15: Three-Degree-of-Freedom Rendering
  22. 16: Six-Degree-of-Freedom Rendering of Rigid Environments
  23. 17: Rendering of Spline Models
  24. 18: Rendering of Textured Objects
  25. 19: Modeling Deformation of Linear Elastostatic Objects
  26. 20: Rendering of Frictional Contact with Deformable Environments
  27. 21: Measurement-Based Modeling for Haptic Rendering
  28. Part III: Applications
  29. Bibliography
  30. Index