
eBook - ePub
Beyond Mimesis
Aesthetic Experience in Uncanny Valleys
- English
- ePUB (mobile friendly)
- Available on iOS & Android
eBook - ePub
About this book
Providing a solid media-philosophical groundwork, Beyond Mimesis contributes to the theory of mimesis and alterity in performance philosophy while serving to stimulate and inspire future inquiries where studies in media and art intersect with philosophy. It collects a wide range of philosophical and artistic thinkers' work to develop an exacting framework with clear movement beyond mimesis in aesthetic experiences in uncanny valleys. Together, the chapters ask if intersubjective acts of relating that are defined by alterity, responsivity or witness and trust can be transferred to artificial beings without remainder.
The proposed framework uses a particularly fruitful theoretical model for this inquiry known as the "uncanny valley"—a fictitious schema developed in 1970 by Japanese roboticist Masahiro Mori. According to Mori, artificial beings or animated dolls become more eerie to us the more "humanlike" they appear. The model's utility requires distinguishing between visual media and real life, but in general, it suggests that there is a fundamental incommensurability between people and artificial beings that cannot be ignored. This necessitates that all-too realistic representations as well as fictional encounters with artificial beings do not transgress certain limits. According to Mori, it is an ethical imperative of their design that they evidence a certain degree of dissimilarity with people. This notion seems especially applicable to artistic projects in which animated dolls or robots make explicit their "doll-ness" or "robot-ness" and thus inscribe a moment of reflexivity into the relations they establish.
With contributions by Elena Dorfman, Jörg Sternagel, Dieter Mersch, Allison de Fren, Nadja Ben Khelifa, James Tobias, Grant Palmer, Stephan Günzel, Nicole Ku?uleinapuananioliko?awapuhimelemeleolani Furtado, Misha Choudhry and a conversation between Carolin Bebek, Simon Makhali, and Anna Suchard.
The proposed framework uses a particularly fruitful theoretical model for this inquiry known as the "uncanny valley"—a fictitious schema developed in 1970 by Japanese roboticist Masahiro Mori. According to Mori, artificial beings or animated dolls become more eerie to us the more "humanlike" they appear. The model's utility requires distinguishing between visual media and real life, but in general, it suggests that there is a fundamental incommensurability between people and artificial beings that cannot be ignored. This necessitates that all-too realistic representations as well as fictional encounters with artificial beings do not transgress certain limits. According to Mori, it is an ethical imperative of their design that they evidence a certain degree of dissimilarity with people. This notion seems especially applicable to artistic projects in which animated dolls or robots make explicit their "doll-ness" or "robot-ness" and thus inscribe a moment of reflexivity into the relations they establish.
With contributions by Elena Dorfman, Jörg Sternagel, Dieter Mersch, Allison de Fren, Nadja Ben Khelifa, James Tobias, Grant Palmer, Stephan Günzel, Nicole Ku?uleinapuananioliko?awapuhimelemeleolani Furtado, Misha Choudhry and a conversation between Carolin Bebek, Simon Makhali, and Anna Suchard.
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Please note we cannot support devices running on iOS 13 and Android 7 or earlier. Learn more about using the app.
Yes, you can access Beyond Mimesis by Jörg Sternagel,James Tobias,Dieter Mersch in PDF and/or ePUB format, as well as other popular books in Philosophy & Art Theory & Criticism. We have over one million books available in our catalogue for you to explore.
Information
Table of contents
- Cover
- Series Page
- Contents
- Acknowledgments
- Introduction
- Chapter 1: Photography after Still Lovers
- Chapter 2: Pathos of the Actor
- Chapter 3: Mathematical Imagery and the Aesthetic of Radical Amimetic
- Chapter 4: Dances with Dolls: The Uncanny as Pas de Deux
- Chapter 5: Race, Nation, and the Uncanny as Mythical “Character of Expression”
- Chapter 6: Pornotroping the Machine: Medial Agency, Following-Gesture, and the Cultic Artifice of “Technological Nature”
- Chapter 7: Stay at Home: Animal Crossing: New Horizons, Casual Gaming, and Catachrestic Media Practices during the COVID-19 Pandemic
- Chapter 8: In the Uncanny Valley of Augmented Reality
- Chapter 9: Carving Identities in Cyberspace: Indigenous Virtual Reality
- Chapter 10: Translating Structures of Surveillance into Technologies of Care: Countercognitive Assemblages
- Chapter 11: Artificial and Artistic Intelligences: A Trialogue on the (Re-)storation of Behavior and its Deviations
- About the Contributors