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Mostrando 1 - 60 de 102 libros
The Art of Game Design
Jesse Schell
2019
Image Processing and Machine Learning, Volume 1
Erik Cuevas, Alma Nayeli Rodríguez
2024
An Artistic Approach to Virtual Reality
Cyane Tornatzky, Brendan Kelley
2023
How Do I Do That In InDesign?
Dave Clayton
2019
Polygon Mesh Processing
Mario Botsch, Leif Kobbelt, Mark Pauly, Pierre Alliez, Bruno Levy
2010
Human Activity and Behavior Analysis
2024
Blender 2D Animation
John M. Blain
2024
Sculpting in ZBrush Made Simple
Lukas Kutschera
2024
Photorealistic Materials and Textures in Blender Cycles
Arijan Belec
2023
Applied Computer Vision and Soft Computing with Interpretable AI
Swati V. Shinde, Darshan V. Medhane, Oscar Castillo
2023
Dual Quaternions and Their Associated Clifford Algebras
Ronald Goldman
2023
The Complete Guide to Blender Graphics
John M. Blain
2023
3D Printing For Dummies
Richard Horne
2023
3D Printing For Dummies
Richard Horne
2023
Blender 3D Asset Creation for the Metaverse
Vinicius Machado Venancio
2023
Gamification for Resilience
Adrian V. Gheorghe, Polinpapilinho F. Katina
2023
Cognitive Digital Twins for Smart Lifecycle Management of Built Environment and Infrastructure
Ibrahim Yitmen
2023
Become a Unity Shaders Guru
Mina Pecheux
2023
Computer Vision and Image Analysis for Industry 4.0
Nazmul Siddique, Mohammad Shamsul Arefin, Md Atiqur Rahman Ahad, M. Ali Akber Dewan
2023
Python Scripting in Blender
Paolo Acampora
2023
Computer Visualization
Richard S. Gallagher, 0 Solomon Press, ,
2023
DesignedUp
Emma Carter
2023
Build Stunning Real-time VFX with Unreal Engine 5
Hrishikesh Andurlekar
2023
Adobe Photoshop, 2nd Edition
Stephen Laskevitch
2023
Intelligent Image and Video Analytics
El-Sayed M. El-Alfy, George Bebis, Mengchu Zhou
2023
Digital Image Processing with C++
David Tschumperle, Christophe Tilmant, Vincent Barra
2023
Virtual Reality Usability Design
David Gerhard, Wil J. Norton
2022
Joyful Infographics
Nigel Holmes
2022
Computer Graphics Through OpenGL®
Sumanta Guha
2022
Introduction to Visual Effects
Bruno Madeira, Luiz Velho
2022
O que é esta tal de nuvem e o que pode fazer por você?
Cesar Augusto F De Rose
2022
Unreal Engine 5 Character Creation, Animation, and Cinematics
Henk Venter, Wilhelm Ogterop
2022
Developing Graphics Frameworks with Java and OpenGL
Lee Stemkoski, James Cona
2022
Coding Roblox Games Made Easy
Zander Brumbaugh
2022
Low-Power Computer Vision
George K. Thiruvathukal, Yung-Hsiang Lu, Jaeyoun Kim, Yiran Chen, Bo Chen
2022
3D Graphics Rendering Cookbook
Sergey Kosarevsky, Viktor Latypov
2021
Blender 2D Animation
John M. Blain
2021
Data Sketches
Nadieh Bremer, Shirley Wu
2021
Microcomputer Algorithms
John Killingbeck
2020
Hand Lettering on the iPad with Procreate
Liz Kohler Brown
2020
The Photographer's Guide to Luminar 4
Jeff Carlson
2020
Learning C# Programming with Unity 3D, second edition
Alex Okita
2019
Mathematics for Computer Graphics and Game Programming
D. P. Kothari, G. Awari, D. Shrimankar, A. Bhende
2019
Modeling and Simulation
Hartmut Bossel
2018
Game Engine Architecture, Third Edition
Jason Gregory
2018
Das Vulkan-API
Alexander Rudolph
2018
Modeling and Simulation of Systems Using MATLAB and Simulink
Devendra K. Chaturvedi
2017
Fundamentals of Computer Vision
Wesley E. Snyder, Hairong Qi
2017
Google SketchUp Pro 8 step by step
João Gaspar
2017
SketchUp Pro 2014 New features
João Gaspar
2017
SketchUp Pro 2013 step by step
João Gaspar
2017
State Estimation for Robotics
Timothy D. Barfoot
2017
Modern Robotics
Kevin M. Lynch, Frank C. Park
2017
Fluid Engine Development
Doyub Kim
2017
Test Drive Blender
John M. Blain
2016
Displays
Rolf R. Hainich, Oliver Bimber
2016
Handbook of Digital Image Synthesis
Vincent Pegoraro
2016
Foundations of Physically Based Modeling and Animation
Donald House, John C. Keyser
2016
SVG
Oswald Campesato
2016
Information Theory Tools for Visualization
Min Chen, Miquel Feixas, Ivan Viola, Anton Bardera, Han-Wei Shen, Mateu Sbert
2016
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