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Visualizzazione di 241 - 300 libri su 513
Python Scripting in Blender
Paolo Acampora
2023
Mastering Graphics Programming with Vulkan
Marco Castorina, Gabriel Sassone
2023
Data Analytics Applications in Gaming and Entertainment
Günter Wallner
2019
Modeling and Simulation of Systems Using MATLAB and Simulink
Devendra K. Chaturvedi
2017
Understanding Geometric Algebra
Kenichi Kanatani
2015
Design Research Through Practice
Ilpo Koskinen, John Zimmerman, Thomas Binder, Johan Redstrom, Stephan Wensveen
2011
Reimagining Characters with Unreal Engine's MetaHuman Creator
Brian Rossney
2022
DeepFakes
Loveleen Gaur
2022
Game Audio Programming 3: Principles and Practices
Guy Somberg
2020
Fundamentals of Graphics Using MATLAB
Ranjan Parekh
2019
Understanding Kids, Play, and Interactive Design
Mark Schlichting
2019
Data Visualization
Robert Grant
2018
Blender for Animation and Film-Based Production
Michelangelo Manrique
2014
Drawing in the Digital Age
Wei Xu
2012
The Complete Guide to Blender Graphics
John M. Blain
2023
3D Printing For Dummies
Richard Horne
2023
Computer Graphics Through OpenGL®
Sumanta Guha
2022
Mastering Roblox Coding
Mark Kiepe
2022
Person Re-Identification with Limited Supervision
Rameswar Panda, Amit K. Roy-Chowdhury
2022
Data Association for Multi-Object Visual Tracking
Margrit Betke, Zheng Wu
2022
Mind-Melding Unity and Blender for 3D Game Development
Spencer Grey
2021
Blender 2D Animation
John M. Blain
2021
Interactive Web-Based Data Visualization with R, plotly, and shiny
Carson Sievert
2020
Computer Vision and Image Processing
Manas Kamal Bhuyan
2019
GPU Parallel Program Development Using CUDA
Tolga Soyata
2018
Fundamentals of Computer Vision
Wesley E. Snyder, Hairong Qi
2017
Foundations of Physically Based Modeling and Animation
Donald House, John C. Keyser
2016
Presumptive Design
Leo Frishberg, Charles Lambdin
2015
Interactive Applications Using Matplotlib
Benjamin V. Root
2015
LOVE for Lua Game Programming
Darmie Akinlaja
2013
Pattern Cutting for Clothing Using CAD
M Stott
2012
Inkscape Beginner's Guide
Bethany Hiitola
2012
Digital Video and HD
Charles Poynton
2012
Developing Virtual Reality Applications
Alan B. Craig, William R. Sherman, Jeffrey D. Will
2009
Learning Processing
Daniel Shiffman
2009
Fundamentals of Digital Imaging
H. J. Trussell, M. J. Vrhel
2008
Advanced Graphics Programming Using OpenGL
Tom McReynolds, David Blythe
2005
Physically Based Rendering
Matt Pharr, Greg Humphreys
2004
Digital Geometry
Reinhard Klette, Azriel Rosenfeld
2004
Handbook of Computer Aided Geometric Design
G. Farin, J. Hoschek, M.-S. Kim
2002
Chaos and Fractals
1998
Simulation Techniques of Digital Twin in Real-Time Applications
2024
Cinematic Photoreal Environments in Unreal Engine 5
Giovanni Visai
2024
Essential Programming for the Technical Artist
Chris Roda
2024
Image Processing Recipes in MATLAB®
Oge Marques, Gustavo Benvenutti Borba
2024
Human Activity and Behavior Analysis
2024
Blender 2D Animation
John M. Blain
2024
The Modern Vulkan Cookbook
Preetish Kakkar, Mauricio Maurer
2024
Il Packaging Immateriale
Luca Giulio Ferreccio
2024
Low Poly 3D Modeling in Blender
Samuel Sullins
2024
Creating an RTS Game in Unity 2023
Bruno Cicanci
2023
Dual Quaternions and Their Associated Clifford Algebras
Ronald Goldman
2023
Cognitive Digital Twins for Smart Lifecycle Management of Built Environment and Infrastructure
Ibrahim Yitmen
2023
Computer Vision and Image Analysis for Industry 4.0
Nazmul Siddique, Mohammad Shamsul Arefin, Md Atiqur Rahman Ahad, M. Ali Akber Dewan
2023
Computer Visualization
Richard S. Gallagher, 0 Solomon Press, ,
2023
V-Ray 5 for 3ds Max 2020
Jamie Cardoso
2023
Digital Image Processing with C++
David Tschumperle, Christophe Tilmant, Vincent Barra
2023
Image and sound processing for social media
Sourabh Pal
2023
Virtual Reality Usability Design
David Gerhard, Wil J. Norton
2022
Introduction to Visual Effects
Bruno Madeira, Luiz Velho
2022
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