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Showing 181 - 240 out of 1,000+ books
How Do I Do That In Lightroom Classic?
Scott Kelby
2018
The No-nonsense Guide to Born-digital Content
Heather Bowden, Walker Sampson
2018
The Flash Book
Scott Kelby
2017
Photocommunication Across Media
ROSS COLLINS, Keith Greenwood
2017
Mastering Autodesk Revit 2018
Lance Kirby, Eddy Krygiel, Marcus Kim
2017
The Soul of the Camera
David duChemin
2017
Mastering AutoCAD 2018 and AutoCAD LT 2018
George Omura, Brian C. Benton
2017
Filmmaking Essentials for Photographers
Eduardo Angel
2016
Mastering Unity 2D Game Development - Second Edition
Ashley Godbold, Simon Jackson
2016
3D Game Textures
Luke Ahearn
2016
Autodesk 3ds Max 2016 Essentials
Dariush Derakhshani, Randi L. Derakhshani
2015
Lumion 3D Best Practices
Ciro Cardoso
2015
Lumion 3D Cookbook
Ciro Cardoso
2014
Photoshop CC: Essential Skills
Mark Galer, Philip Andrews
2013
Visual Media Processing Using MATLAB Beginner's Guide
George Siogkas
2013
Plastic Cameras
Michelle Bates
2012
The Elements of Photography
Angela Faris Belt
2012
Night and Low-Light Photography Photo Workshop
Alan Hess
2011
The Essential Guide to Video Processing
Alan C. Bovik
2009
Multi-Camera Networks
2009
Final Cut Pro Efficient Editing
Iain Anderson
2023
Godot 4 Game Development Projects
Chris Bradfield
2023
Viral Video. Content is king, distribution is queen. Social video advertising: discover the most advanced industry techniques to make a Youtube video go viral
Dario Caiazzo, Andrea Febbraio, Umberto Lisiero
2013
Clockwork Game Design
Keith Burgun
2015
3D Animation Essentials
Andy Beane
2012
Automated Fingerprint Identification Systems (AFIS)
Peter Komarinski
2005
The First World War in Computer Games
C. Kempshall
2015
Il capitalismo della sorveglianza
Shoshana Zuboff
2019
The Photographer's Guide to Adobe Lightroom
Marcin Lewandowski
2022
Step into the Metaverse
Mark van Rijmenam
2022
Media Law for Journalists
Ursula Smartt
2020
Deep Learning for Remote Sensing Images with Open Source Software
Rémi Cresson
2020
The Landscape Photography Book
Scott Kelby
2019
OpenSceneGraph 3.0: Beginner's Guide
Rui Wang, Xuelei Qian
2010
Squeaky Clean Topology in Blender
Michael Steppig
2022
SAR Image Analysis - A Computational Statistics Approach
Alejandro C. Frery, Jie Wu, Luis Gomez
2022
Big Data—A New Medium?
Natasha Lushetich
2020
Digital Capital
Massimo Ragnedda, Maria Laura Ruiu
2020
Photographing Women
Jeff Rojas
2016
Maya Programming with Python Cookbook
Adrian Herbez
2016
Manual de retoque fotográfico con Photoshop CS6
MEDIAactive
2013
Pinhole Photography
Eric Renner
2012
Film Editing
Christopher Llewellyn Reed
2012
The No-Code Startup
Emma Reilly
2024
The Elements of Visual Grammar
Angela Riechers
2024
Fujifilm X-T5: Pocket Guide
Rocky Nook
2024
Developing Kaggle Notebooks
Gabriel Preda
2023
The Science of Esports
Craig McNulty, Remco Polman, Matthew Watson, Kabir Bubna
2023
Fundamentals and Applications of Colour Engineering
2023
The Fujifilm X-T5
Rico Pfirstinger
2023
The Ultimate Studio One Pro Book
Doruk Somunkiran
2023
The Routledge Handbook of Media and Technology Domestication
Maren Hartmann
2023
Godot 4 Game Development Cookbook
Jeff Johnson
2023
On-Board Processing for Satellite Remote Sensing Images
Guoqing Zhou
2023
Visualizing Music
Eric Isaacson
2023
Hands-On Computer Vision with Detectron2
Van Vung Pham, Tommy Dang
2023
David Busch's Canon EOS R6 II Guide to Digital Photography
David D. Busch
2023
The Beginner's Guide to Astrophotography
Mike Shaw
2023
The Kaggle Workbook
Konrad Banachewicz, Luca Massaron
2023
Digital Approaches to Inclusion and Participation in Cultural Heritage
Danilo Giglitto, Luigina Ciolfi, Eleanor Lockley, Eirini Kaldeli
2023
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