Showing 121 - 180 out of 1,000+ books
Virtual Humans
Virtual Humans
David Burden, Maggi Savin-Baden
2019
Graphics Shaders
Graphics Shaders
Mike Bailey, Steve Cunningham
2016
Polygon Mesh Processing
Polygon Mesh Processing
Mario Botsch, Leif Kobbelt, Mark Pauly, Pierre Alliez, Bruno Levy
2010
Level Design
Level Design
Rudolf Kremers
2009
Creating Games
Creating Games
Morgan McGuire, Odest Chadwicke Jenkins
2008
Maya for Games
Maya for Games
Michael Ingrassia
2008
Game Sound
Game Sound
KC Collins
2008
AI and Society
AI and Society
Christo El Morr
2023
AI for Games
AI for Games
Ian Millington
2021