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Showing 121 - 180 out of 1,000+ books
Learning C# by Developing Games with Unity
Harrison Ferrone
2022
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Learning C# by Developing Games with Unity
Harrison Ferrone
2022
Actionable Gamification
Yu-kai Chou
2019
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Actionable Gamification
Yu-kai Chou
2019
Logic and Language Models for Computer Science
Dana Richards, Henry Hamburger;;;
2017
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Logic and Language Models for Computer Science
Dana Richards, Henry Hamburger;;;
2017
Guide to Cloud Computing for Business and Technology Managers
Vivek Kale
2014
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Guide to Cloud Computing for Business and Technology Managers
Vivek Kale
2014
Introduction to Computer and Network Security
Richard R. Brooks
2013
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Introduction to Computer and Network Security
Richard R. Brooks
2013
Directing the Story
Francis Glebas
2012
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Directing the Story
Francis Glebas
2012
Game Physics Engine Development
Ian Millington
2010
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Game Physics Engine Development
Ian Millington
2010
The Definitive Game Narrative Guide
Brian Kindregan, Diandra Anne Lasrado
2025
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The Definitive Game Narrative Guide
Brian Kindregan, Diandra Anne Lasrado
2025
Anatomy of Game Design
Tom Smith
2024
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Anatomy of Game Design
Tom Smith
2024
Beginning C++ Game Programming
John Horton
2024
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Beginning C++ Game Programming
John Horton
2024
Game Programming with Unity and C#
Casey Hardman
2023
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Game Programming with Unity and C#
Casey Hardman
2023
Practical Game Design
Adam Kramarzewski, Ennio De Nucci
2023
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Practical Game Design
Adam Kramarzewski, Ennio De Nucci
2023
Algorithms, Humans, and Interactions
Don Donghee Shin
2023
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Algorithms, Humans, and Interactions
Don Donghee Shin
2023
Game Design Tools
Diego Ricchiuti
2022
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Game Design Tools
Diego Ricchiuti
2022
Ethics for People Who Work in Tech
Marc Steen
2022
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Ethics for People Who Work in Tech
Marc Steen
2022
The Business of Indie Games
Alex Josef, Alex Van Lepp, Marshal D. Carper
2022
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The Business of Indie Games
Alex Josef, Alex Van Lepp, Marshal D. Carper
2022
Unity Artificial Intelligence Programming
Dr. Davide Aversa
2022
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Unity Artificial Intelligence Programming
Dr. Davide Aversa
2022
AI by Design
Catriona Campbell
2022
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AI by Design
Catriona Campbell
2022
Real Time Visual Effects for the Technical Artist
Chris Roda
2022
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Real Time Visual Effects for the Technical Artist
Chris Roda
2022
3D Modeling & Animation
Magesh Chandramouli
2021
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3D Modeling & Animation
Magesh Chandramouli
2021
Linux with Operating System Concepts
Richard Fox
2021
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Linux with Operating System Concepts
Richard Fox
2021
AI for Games
Ian Millington
2021
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AI for Games
Ian Millington
2021
Practical Linear Algebra
Gerald Farin, Dianne Hansford
2021
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Practical Linear Algebra
Gerald Farin, Dianne Hansford
2021
Augmented Reality with Unity AR Foundation
Jonathan Linowes
2021
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Augmented Reality with Unity AR Foundation
Jonathan Linowes
2021
Game Development Patterns with Unity 2021
David Baron
2021
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Game Development Patterns with Unity 2021
David Baron
2021
Video Game Level Design
Michael Salmond
2021
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Video Game Level Design
Michael Salmond
2021
Timing for Animation, 40th Anniversary Edition
Harold Whitaker, John Halas
2021
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Timing for Animation, 40th Anniversary Edition
Harold Whitaker, John Halas
2021
Object-Oriented Design Choices
Adair Dingle
2021
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Object-Oriented Design Choices
Adair Dingle
2021
Unity 2020 Virtual Reality Projects
Jonathan Linowes
2020
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Unity 2020 Virtual Reality Projects
Jonathan Linowes
2020
Building Virtual Reality with Unity and SteamVR
Jeff W Murray
2020
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Building Virtual Reality with Unity and SteamVR
Jeff W Murray
2020
Digital Storytelling 4e
Carolyn Handler Miller
2019
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Digital Storytelling 4e
Carolyn Handler Miller
2019
Learning C# Programming with Unity 3D, second edition
Alex Okita
2019
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Learning C# Programming with Unity 3D, second edition
Alex Okita
2019
Digital Transformation of Enterprise Architecture
Vivek Kale
2019
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Digital Transformation of Enterprise Architecture
Vivek Kale
2019
Graphic Design
Katherine A. Hughes
2019
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Graphic Design
Katherine A. Hughes
2019
Data Science for Wind Energy
Yu Ding
2019
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Data Science for Wind Energy
Yu Ding
2019
Industrial Applications of Machine Learning
Pedro Larrañaga, David Atienza, Javier Diaz-Rozo, Alberto Ogbechie, Carlos Esteban Puerto-Santana, Concha Bielza
2018
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Industrial Applications of Machine Learning
Pedro Larrañaga, David Atienza, Javier Diaz-Rozo, Alberto Ogbechie, Carlos Esteban Puerto-Santana, Concha Bielza
2018
Linux
Syed Mansoor Sarwar, Robert M Koretsky
2018
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Linux
Syed Mansoor Sarwar, Robert M Koretsky
2018
Mastering Modern Linux
Paul S. Wang
2018
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Mastering Modern Linux
Paul S. Wang
2018
Surviving Game School…and the Game Industry After That
Michael Lynch, Adrian Earle
2018
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Surviving Game School…and the Game Industry After That
Michael Lynch, Adrian Earle
2018
Game Programming for Artists
Jarryd Huntley, Hanna Brady
2017
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Game Programming for Artists
Jarryd Huntley, Hanna Brady
2017
Gesture Drawing
April Connors
2017
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Gesture Drawing
April Connors
2017
History of Digital Games
Andrew Williams
2017
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History of Digital Games
Andrew Williams
2017
Stop Motion: Craft Skills for Model Animation
Susannah Shaw
2017
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Stop Motion: Craft Skills for Model Animation
Susannah Shaw
2017
Lighting for Animation
Jasmine Katatikarn, Michael Tanzillo
2016
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Lighting for Animation
Jasmine Katatikarn, Michael Tanzillo
2016
Discovering Computer Science
Jessen Havill
2016
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Discovering Computer Science
Jessen Havill
2016
Web 2.0 and Beyond
Paul Anderson
2016
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Web 2.0 and Beyond
Paul Anderson
2016
Graph-Based Social Media Analysis
Ioannis Pitas
2016
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Graph-Based Social Media Analysis
Ioannis Pitas
2016
SFML Game Development By Example
Raimondas Pupius
2015
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SFML Game Development By Example
Raimondas Pupius
2015
Numerical Algorithms
Justin Solomon
2015
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Numerical Algorithms
Justin Solomon
2015
The Design Studio Method
Brian Sullivan
2015
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The Design Studio Method
Brian Sullivan
2015
Explorations in Computing
John S. Conery
2014
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Explorations in Computing
John S. Conery
2014
Animation Writing and Development
Jean Wright, Jean Ann Wright
2013
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Animation Writing and Development
Jean Wright, Jean Ann Wright
2013
Dream Worlds: Production Design for Animation
Hans Bacher
2012
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Dream Worlds: Production Design for Animation
Hans Bacher
2012
Layout and Composition for Animation
Ed Ghertner
2012
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Layout and Composition for Animation
Ed Ghertner
2012
Character Mentor
Tom Bancroft
2012
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Character Mentor
Tom Bancroft
2012
Producing Games
D Cohen, Sergio Bustamante, D S. Cohen, Sergio A. Bustamante
2012
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Producing Games
D Cohen, Sergio Bustamante, D S. Cohen, Sergio A. Bustamante
2012
Game Design Theory
Keith Burgun
2012
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Game Design Theory
Keith Burgun
2012
3D Art Essentials
Ami Chopine
2012
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3D Art Essentials
Ami Chopine
2012
Processing for Visual Artists
Andrew Glassner
2011
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Processing for Visual Artists
Andrew Glassner
2011
Polygon Mesh Processing
Mario Botsch, Leif Kobbelt, Mark Pauly, Pierre Alliez, Bruno Levy
2010
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Polygon Mesh Processing
Mario Botsch, Leif Kobbelt, Mark Pauly, Pierre Alliez, Bruno Levy
2010
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