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Computer Science
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Programming Games
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Books
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Showing 1 - 60 out of 1,000+ books
Game Design Workshop
Tracy Fullerton
2024
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Game Design Workshop
Tracy Fullerton
2024
Information Technology
Richard Fox
2020
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Information Technology
Richard Fox
2020
An Introduction to Systems Biology
Uri Alon
2019
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An Introduction to Systems Biology
Uri Alon
2019
Game Balance
Ian Schreiber, Brenda Romero
2021
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Game Balance
Ian Schreiber, Brenda Romero
2021
Animation: A World History
Giannalberto Bendazzi
2015
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Animation: A World History
Giannalberto Bendazzi
2015
Introduction to Proteins
Amit Kessel, Nir Ben-Tal
2018
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Introduction to Proteins
Amit Kessel, Nir Ben-Tal
2018
Building Blocks of Tabletop Game Design
Geoffrey Engelstein, Isaac Shalev
2022
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Building Blocks of Tabletop Game Design
Geoffrey Engelstein, Isaac Shalev
2022
Writing for Games
Hannah Nicklin
2022
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Writing for Games
Hannah Nicklin
2022
Game Anim
Jonathan Cooper
2021
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Game Anim
Jonathan Cooper
2021
The Game Production Toolbox
Heather Chandler, Heather Maxwell Chandler
2020
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The Game Production Toolbox
Heather Chandler, Heather Maxwell Chandler
2020
Architectural Approach to Level Design
Christopher W. Totten
2019
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Architectural Approach to Level Design
Christopher W. Totten
2019
Interactive Data Visualization
Matthew O. Ward, Georges Grinstein, Daniel Keim
2015
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Interactive Data Visualization
Matthew O. Ward, Georges Grinstein, Daniel Keim
2015
Algorithmic Cryptanalysis
Antoine Joux
2009
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Algorithmic Cryptanalysis
Antoine Joux
2009
Pervasive Games
Markus Montola, Jaakko Stenros, Annika Waern
2009
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Pervasive Games
Markus Montola, Jaakko Stenros, Annika Waern
2009
Discovering Computer Science
Jessen Havill
2020
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Discovering Computer Science
Jessen Havill
2020
The Game Designer's Workbook
Bobby Lockhart, Eric Lang
2025
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The Game Designer's Workbook
Bobby Lockhart, Eric Lang
2025
The Metal Gear Solid Series
2025
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The Metal Gear Solid Series
2025
Intermediate C Programming
Yung-Hsiang Lu, George K. Thiruvathukal
2024
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Intermediate C Programming
Yung-Hsiang Lu, George K. Thiruvathukal
2024
GameMaker Fundamentals
Ben Tyers
2022
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GameMaker Fundamentals
Ben Tyers
2022
The Advanced Roblox Coding Book: An Unofficial Guide, Updated Edition
Heath Haskins
2022
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The Advanced Roblox Coding Book: An Unofficial Guide, Updated Edition
Heath Haskins
2022
The Music of Nobuo Uematsu in the Final Fantasy Series
Richard Anatone
2022
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The Music of Nobuo Uematsu in the Final Fantasy Series
Richard Anatone
2022
Quests
Jeff Howard
2022
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Quests
Jeff Howard
2022
Explorations in Computing
John S. Conery
2010
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Explorations in Computing
John S. Conery
2010
Creative Direction in a Digital World
Adam Harrell
2017
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Creative Direction in a Digital World
Adam Harrell
2017
Energy Harvesting
Deepti Agarwal, Kimmi Verma, Shabana Urooj
2022
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Energy Harvesting
Deepti Agarwal, Kimmi Verma, Shabana Urooj
2022
The Art of Game Design
Jesse Schell
2019
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The Art of Game Design
Jesse Schell
2019
Fundamentals of Computer Graphics
Steve Marschner, Peter Shirley
2021
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Fundamentals of Computer Graphics
Steve Marschner, Peter Shirley
2021
White Space Is Not Your Enemy
Rebecca Hagen, Kim Golombisky
2024
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White Space Is Not Your Enemy
Rebecca Hagen, Kim Golombisky
2024
The Video Games Textbook
Brian J. Wardyga
2023
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The Video Games Textbook
Brian J. Wardyga
2023
Character Development and Storytelling for Games
Lee Sheldon
2022
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Character Development and Storytelling for Games
Lee Sheldon
2022
Game Usability
Katherine Isbister, Celia Hodent
2022
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Game Usability
Katherine Isbister, Celia Hodent
2022
AI for Games
Ian Millington
2021
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AI for Games
Ian Millington
2021
Pattern Language for Game Design
Christopher Barney
2020
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Pattern Language for Game Design
Christopher Barney
2020
Producing Animation 3e
Catherine Winder, Zahra Dowlatabadi
2019
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Producing Animation 3e
Catherine Winder, Zahra Dowlatabadi
2019
Actionable Gamification
Yu-kai Chou
2019
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Actionable Gamification
Yu-kai Chou
2019
Essential Effects
Mauro Maressa
2018
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Essential Effects
Mauro Maressa
2018
Computer Organization
James Gil de Lamadrid
2018
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Computer Organization
James Gil de Lamadrid
2018
Animation: A World History
Giannalberto Bendazzi
2015
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Animation: A World History
Giannalberto Bendazzi
2015
Introduction to Programming Languages
Arvind Kumar Bansal
2013
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Introduction to Programming Languages
Arvind Kumar Bansal
2013
Dream Worlds: Production Design for Animation
Hans Bacher
2012
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Dream Worlds: Production Design for Animation
Hans Bacher
2012
Sound Design for the Visual Storyteller
Christopher D. Anderson
2025
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Sound Design for the Visual Storyteller
Christopher D. Anderson
2025
Blueprints Visual Scripting for Unreal Engine 5
Marcos Romero, Brenden Sewell
2022
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Blueprints Visual Scripting for Unreal Engine 5
Marcos Romero, Brenden Sewell
2022
Game Engine Architecture
Jason Gregory
2018
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Game Engine Architecture
Jason Gregory
2018
Data Visualization
Alexandru C. Telea
2014
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Data Visualization
Alexandru C. Telea
2014
Game Design Deep Dive: Horror
Joshua Bycer
2021
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Game Design Deep Dive: Horror
Joshua Bycer
2021
The Video Game Writer's Guide to Surviving an Industry That Hates You
Richard Dansky
2025
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The Video Game Writer's Guide to Surviving an Industry That Hates You
Richard Dansky
2025
Immersive Sound Volume II
2026
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Immersive Sound Volume II
2026
Game Engine Architecture
Jason Gregory
2026
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Game Engine Architecture
Jason Gregory
2026
Games User Research Cookbook
Michał Mycka
2026
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Games User Research Cookbook
Michał Mycka
2026
Foundational Techniques for Mastering Environment and Character Concept Art
Lee Stocks
2026
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Foundational Techniques for Mastering Environment and Character Concept Art
Lee Stocks
2026
Mastering Technical Art in Unreal Engine
Greg Penninck, Stuart Butler
2025
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Mastering Technical Art in Unreal Engine
Greg Penninck, Stuart Butler
2025
Demystifying Creativity
Fawzi Mesmar
2024
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Demystifying Creativity
Fawzi Mesmar
2024
Getting Started in ZBrush
Gregory S. Johnson
2024
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Getting Started in ZBrush
Gregory S. Johnson
2024
Playing the Middle Ages
Robert Houghton
2023
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Playing the Middle Ages
Robert Houghton
2023
Introduction to Java Through Game Development
Victor G. Brusca
2022
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Introduction to Java Through Game Development
Victor G. Brusca
2022
Minecraft Basics For Dummies
Jesse Stay, Joseph Stay, Alex Stay
2022
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Minecraft Basics For Dummies
Jesse Stay, Joseph Stay, Alex Stay
2022
C Programming
Sisir Kumar Jena
2021
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C Programming
Sisir Kumar Jena
2021
AI for Cars
Josep Aulinas, Hanky Sjafrie
2021
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AI for Cars
Josep Aulinas, Hanky Sjafrie
2021
Handbook on Interactive Storytelling
Jouni Smed, Tomi 'bgt' Suovuo, Natasha Skult, Petter Skult
2021
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Handbook on Interactive Storytelling
Jouni Smed, Tomi 'bgt' Suovuo, Natasha Skult, Petter Skult
2021
jMonkeyEngine 3.0 Game Development: A Practical Guide
Richard Reese, Justin Johnson
2015
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jMonkeyEngine 3.0 Game Development: A Practical Guide
Richard Reese, Justin Johnson
2015
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