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Showing 1 - 60 out of 528 books
The Art of Game Design
Jesse Schell
2019
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The Art of Game Design
Jesse Schell
2019
Learning Processing
Daniel Shiffman
2015
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Learning Processing
Daniel Shiffman
2015
Game Engine Architecture, Third Edition
Jason Gregory
2018
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Game Engine Architecture, Third Edition
Jason Gregory
2018
Applying Color Theory to Digital Media and Visualization
Theresa-Marie Rhyne
2016
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Applying Color Theory to Digital Media and Visualization
Theresa-Marie Rhyne
2016
Complete Maya Programming
David Gould
2003
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Complete Maya Programming
David Gould
2003
Visualization Analysis and Design
Tamara Munzner
2014
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Visualization Analysis and Design
Tamara Munzner
2014
Curves and Surfaces for CAGD
Gerald Farin
2001
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Curves and Surfaces for CAGD
Gerald Farin
2001
The Game Production Toolbox
Heather Chandler, Heather Maxwell Chandler
2020
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The Game Production Toolbox
Heather Chandler, Heather Maxwell Chandler
2020
Public Policy Analytics
Ken Steif
2021
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Public Policy Analytics
Ken Steif
2021
Designing Human-Centric AI Experiences
Akshay Kore
2022
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Designing Human-Centric AI Experiences
Akshay Kore
2022
Blueprints Visual Scripting for Unreal Engine 5
Marcos Romero, Brenden Sewell
2022
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Blueprints Visual Scripting for Unreal Engine 5
Marcos Romero, Brenden Sewell
2022
Game Anim
Jonathan Cooper
2021
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Game Anim
Jonathan Cooper
2021
Discovering Computer Science
Jessen Havill
2020
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Discovering Computer Science
Jessen Havill
2020
Design for Emotion
Trevor van Gorp, Edie Adams
2012
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Design for Emotion
Trevor van Gorp, Edie Adams
2012
The Art and Science of Digital Compositing
Ron Brinkmann
1999
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The Art and Science of Digital Compositing
Ron Brinkmann
1999
Human-Computer Interaction
I. Scott MacKenzie
2012
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Human-Computer Interaction
I. Scott MacKenzie
2012
Cost-Justifying Usability
2005
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Cost-Justifying Usability
2005
Data Sketches
Nadieh Bremer, Shirley Wu
2021
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Data Sketches
Nadieh Bremer, Shirley Wu
2021
Foundations of Physically Based Modeling and Animation
Donald House, John C. Keyser
2016
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Foundations of Physically Based Modeling and Animation
Donald House, John C. Keyser
2016
Pattern Cutting for Clothing Using CAD
M Stott
2012
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Pattern Cutting for Clothing Using CAD
M Stott
2012
Sparse Image and Signal Processing
Jean-Luc Starck, Fionn Murtagh, Jalal M. Fadili
2010
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Sparse Image and Signal Processing
Jean-Luc Starck, Fionn Murtagh, Jalal M. Fadili
2010
Contextual Design
Karen Holtzblatt, Hugh Beyer
2016
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Contextual Design
Karen Holtzblatt, Hugh Beyer
2016
Document Design
Derek G. Ross, Miles A. Kimball
2025
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Document Design
Derek G. Ross, Miles A. Kimball
2025
Infographics For Dummies
Justin Beegel, MBA
2014
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Infographics For Dummies
Justin Beegel, MBA
2014
Understanding Motion Capture for Computer Animation
Alberto Menache
2011
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Understanding Motion Capture for Computer Animation
Alberto Menache
2011
Elements of Multimedia
Sreeparna Banerjee
2019
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Elements of Multimedia
Sreeparna Banerjee
2019
GPU Pro 360 Guide to Rendering
Wolfgang Engel
2018
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GPU Pro 360 Guide to Rendering
Wolfgang Engel
2018
Mastering Autodesk Maya 2016
Todd Palamar
2015
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Mastering Autodesk Maya 2016
Todd Palamar
2015
Modern Robotics
Kevin M. Lynch, Frank C. Park
2017
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Modern Robotics
Kevin M. Lynch, Frank C. Park
2017
Multiple View Geometry in Computer Vision
Richard Hartley, Andrew Zisserman
2004
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Multiple View Geometry in Computer Vision
Richard Hartley, Andrew Zisserman
2004
Sketching User Experiences: The Workbook
Saul Greenberg, Sheelagh Carpendale, Nicolai Marquardt, Bill Buxton
2011
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Sketching User Experiences: The Workbook
Saul Greenberg, Sheelagh Carpendale, Nicolai Marquardt, Bill Buxton
2011
Computer Animation
Rick Parent
2012
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Computer Animation
Rick Parent
2012
Hands-On Unity Game Development
Nicolas Alejandro Borromeo, Juan Gabriel Gomila Salas
2024
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Hands-On Unity Game Development
Nicolas Alejandro Borromeo, Juan Gabriel Gomila Salas
2024
Learning C# by Developing Games with Unity
Harrison Ferrone
2022
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Learning C# by Developing Games with Unity
Harrison Ferrone
2022
The WebGPU Sourcebook
Matthew Scarpino
2024
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The WebGPU Sourcebook
Matthew Scarpino
2024
Making Your CAM Journey Easier with Fusion 360
Fabrizio Cimo
2023
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Making Your CAM Journey Easier with Fusion 360
Fabrizio Cimo
2023
Learning C# by Developing Games with Unity 2021
Harrison Ferrone
2021
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Learning C# by Developing Games with Unity 2021
Harrison Ferrone
2021
Blender 3D By Example
Oscar Baechler, Xury Greer
2020
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Blender 3D By Example
Oscar Baechler, Xury Greer
2020
R Visualizations
David Gerbing
2020
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R Visualizations
David Gerbing
2020
Interactive Visual Data Analysis
Christian Tominski, Heidrun Schumann
2020
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Interactive Visual Data Analysis
Christian Tominski, Heidrun Schumann
2020
Geometric Concepts for Geometric Design
Hartmut Prautzsch, Wolfgang Boehm
2018
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Geometric Concepts for Geometric Design
Hartmut Prautzsch, Wolfgang Boehm
2018
3D Game Textures
Luke Ahearn
2016
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3D Game Textures
Luke Ahearn
2016
Graphics Shaders
Mike Bailey, Steve Cunningham
2016
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Graphics Shaders
Mike Bailey, Steve Cunningham
2016
Advanced Maya Texturing and Lighting
Lee Lanier
2015
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Advanced Maya Texturing and Lighting
Lee Lanier
2015
Mobile Robotics
Alonzo Kelly
2013
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Mobile Robotics
Alonzo Kelly
2013
Creating Motion Graphics with After Effects
Chris Meyer, Trish Meyer
2013
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Creating Motion Graphics with After Effects
Chris Meyer, Trish Meyer
2013
Processing for Visual Artists
Andrew Glassner
2011
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Processing for Visual Artists
Andrew Glassner
2011
Processing for Visual Artists
Andrew Glassner
2011
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Processing for Visual Artists
Andrew Glassner
2011
Polygon Mesh Processing
Mario Botsch, Leif Kobbelt, Mark Pauly, Pierre Alliez, Bruno Levy
2010
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Polygon Mesh Processing
Mario Botsch, Leif Kobbelt, Mark Pauly, Pierre Alliez, Bruno Levy
2010
Mathematical Principles for Scientific Computing and Visualization
Gerald Farin, Dianne Hansford
2008
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Mathematical Principles for Scientific Computing and Visualization
Gerald Farin, Dianne Hansford
2008
Real-Time Collision Detection
Christer Ericson
2004
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Real-Time Collision Detection
Christer Ericson
2004
An Introduction to NURBS
David F. Rogers
2000
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An Introduction to NURBS
David F. Rogers
2000
Fundamentals of Computer Graphics
Steve Marschner, Peter Shirley
2018
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Fundamentals of Computer Graphics
Steve Marschner, Peter Shirley
2018
Sculpting in ZBrush Made Simple
Lukas Kutschera
2024
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Sculpting in ZBrush Made Simple
Lukas Kutschera
2024
Computer Graphics Through OpenGL®
Sumanta Guha
2022
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Computer Graphics Through OpenGL®
Sumanta Guha
2022
Pixel Art for Game Developers
Daniel Silber
2015
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Pixel Art for Game Developers
Daniel Silber
2015
Realizing 3D Animation in Blender
Sam Brubaker
2024
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Realizing 3D Animation in Blender
Sam Brubaker
2024
Practical Autodesk AutoCAD 2023 and AutoCAD LT 2023
Jaiprakash Pandey, Yasser Shoukry
2022
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Practical Autodesk AutoCAD 2023 and AutoCAD LT 2023
Jaiprakash Pandey, Yasser Shoukry
2022
Real Time Visual Effects for the Technical Artist
Chris Roda
2022
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Real Time Visual Effects for the Technical Artist
Chris Roda
2022
Practical Linear Algebra
Gerald Farin, Dianne Hansford
2021
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Practical Linear Algebra
Gerald Farin, Dianne Hansford
2021
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