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Showing 61 - 120 out of 502 books
Unity 2018 Shaders and Effects Cookbook
John P. Doran, Alan Zucconi
2018
Unity 2017 Game AI Programming - Third Edition
Ray Barrera, Aung Sithu Kyaw, Thet Naing Swe
2018
The New Web Typography
Stephen Boss, Jason Cranford Teague
2016
Ray Tracing from the Ground Up
Kevin Suffern
2016
A Computational Introduction to Digital Image Processing
Alasdair McAndrew
2015
Polygon Mesh Processing
Mario Botsch, Leif Kobbelt, Mark Pauly, Pierre Alliez, Bruno Levy
2010
An Integrated Introduction to Computer Graphics and Geometric Modeling
Ronald Goldman
2009
Physically Based Rendering
Matt Pharr, Greg Humphreys
2004
Pixel Art for Game Developers
Daniel Silber
2015
Real-Time Rendering, Fourth Edition
Tomas Akenine-Mo¨ller, Eric Haines, Naty Hoffman
2018
Digital Image Processing and Analysis
Scott E Umbaugh
2017
The Essentials of CAGD
Gerald Farin, Dianne Hansford
2000
An Introduction to NURBS
David F. Rogers
2000
An Introduction to Ray Tracing
1989
Intelligent Image Analysis for Plant Phenotyping
Ashok Samal, Sruti Das Choudhury
2020
VR Developer Gems
William R. Sherman
2019
Shape Classification and Analysis
Luciano da Fona Costa, Roberto Marcond Cesar, Jr.
2018
3D Game Textures
Luke Ahearn
2016
Advanced Maya Texturing and Lighting
Lee Lanier
2015
Interaction Flow Modeling Language
Marco Brambilla, Piero Fraternali
2014
Modern Mathematics and Applications in Computer Graphics and Vision
Hongyu Guo
2014
Mathematical Principles for Scientific Computing and Visualization
Gerald Farin, Dianne Hansford
2008
MEL Scripting for Maya Animators
Mark R. Wilkins, Chris Kazmier
2005
Digital Video and HD
Charles Poynton
2003
3D Printing For Dummies
Richard Horne
2023
Build Stunning Real-time VFX with Unreal Engine 5
Hrishikesh Andurlekar
2023
Questions in Dataviz
Neil Richards
2022
A Guide to Convolutional Neural Networks for Computer Vision
Salman Khan, Hossein Rahmani, Syed Afaq Ali Shah, Mohammed Bennamoun
2022
Design for Emotion
Trevor van Gorp, Edie Adams
2012
Squeaky Clean Topology in Blender
Michael Steppig
2022
Mathematics for Game Programming and Computer Graphics
Penny de Byl
2022
Essential Skills for 3D Modeling, Rendering, and Animation
Nicholas Bernhardt Zeman
2014
Color Imaging
Erik Reinhard, Erum Arif Khan, Ahmet Oguz Akyuz, Garrett Johnson
2008
Sculpting in ZBrush Made Simple
Lukas Kutschera
2024
Become a Unity Shaders Guru
Mina Pecheux
2023
Python Scripting in Blender
Paolo Acampora
2023
Procedural 3D Modeling Using Geometry Nodes in Blender
Siemen Lens
2023
3D Environment Design with Blender
Abdelilah Hamdani
2023
Digital Image Processing and Analysis
Scott E Umbaugh
2023
Joyful Infographics
Nigel Holmes
2022
Learning C# by Developing Games with Unity
Harrison Ferrone
2022
Learn Blender Simulations the Right Way
Stephen Pearson
2022
Practical Autodesk AutoCAD 2023 and AutoCAD LT 2023
Jaiprakash Pandey, Yasser Shoukry
2022
Elevating Game Experiences with Unreal Engine 5
Goncalo Marques, Devin Sherry, David Pereira, Hammad Fozi
2022
Blender 3D Incredible Models
Arijan Belec
2022
Taking Blender to the Next Level
Ruan Lotter
2022
Unity Certified Programmer Exam Guide
Philip Walker
2022
Mind-Melding Unity and Blender for 3D Game Development
Spencer Grey
2021
3D Graphics Rendering Cookbook
Sergey Kosarevsky, Viktor Latypov
2021
Developing Graphics Frameworks with Python and OpenGL
Lee Stemkoski, Michael Pascale
2021
Robust and Error-Free Geometric Computing
Dave Eberly
2021
Data Sketches
Nadieh Bremer, Shirley Wu
2021
Understanding BIM
Jonathan Ingram
2020
Computer Vision and Image Processing
Manas Kamal Bhuyan
2019
Python GUI Programming Cookbook
Burkhard Meier
2019
Learning C# Programming with Unity 3D, second edition
Alex Okita
2019
Data Analytics Applications in Gaming and Entertainment
Günter Wallner
2019
3D Animation for the Raw Beginner Using Autodesk Maya 2e
Roger King
2019
Learn Clip Studio Paint
Liz Staley
2018
GPU Pro 360 Guide to 3D Engine Design
Wolfgang Engel
2018
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