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Showing 61 - 120 out of 719 books
VR Developer Gems
William R. Sherman
2019
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VR Developer Gems
William R. Sherman
2019
Graphic Design
Katherine A. Hughes
2019
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Graphic Design
Katherine A. Hughes
2019
Fundamentals of Computer Graphics
Steve Marschner, Peter Shirley
2018
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Fundamentals of Computer Graphics
Steve Marschner, Peter Shirley
2018
Shape Classification and Analysis
Luciano da Fona Costa, Roberto Marcond Cesar, Jr.
2018
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Shape Classification and Analysis
Luciano da Fona Costa, Roberto Marcond Cesar, Jr.
2018
GPU Parallel Program Development Using CUDA
Tolga Soyata
2018
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GPU Parallel Program Development Using CUDA
Tolga Soyata
2018
Physically Based Rendering
Matt Pharr, Wenzel Jakob, Greg Humphreys
2016
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Physically Based Rendering
Matt Pharr, Wenzel Jakob, Greg Humphreys
2016
3D Game Textures
Luke Ahearn
2016
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3D Game Textures
Luke Ahearn
2016
Graphics Shaders
Mike Bailey, Steve Cunningham
2016
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Graphics Shaders
Mike Bailey, Steve Cunningham
2016
Pixel Art for Game Developers
Daniel Silber
2015
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Pixel Art for Game Developers
Daniel Silber
2015
Numerical Algorithms
Justin Solomon
2015
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Numerical Algorithms
Justin Solomon
2015
Interaction Flow Modeling Language
Marco Brambilla, Piero Fraternali
2014
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Interaction Flow Modeling Language
Marco Brambilla, Piero Fraternali
2014
Measuring the User Experience
Bill Albert, Tom Tullis, William Albert, Thomas Tullis
2013
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Measuring the User Experience
Bill Albert, Tom Tullis, William Albert, Thomas Tullis
2013
Creating Motion Graphics with After Effects
Chris Meyer, Trish Meyer
2013
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Creating Motion Graphics with After Effects
Chris Meyer, Trish Meyer
2013
Data Visualization: a successful design process
Andy Kirk
2012
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Data Visualization: a successful design process
Andy Kirk
2012
Matchmoving
Tim Dobbert
2012
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Matchmoving
Tim Dobbert
2012
Real-Time Collision Detection
Christer Ericson
2004
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Real-Time Collision Detection
Christer Ericson
2004
Practical Linear Algebra
Gerald Farin, Dianne Hansford
2021
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Practical Linear Algebra
Gerald Farin, Dianne Hansford
2021
Cinematic Photoreal Environments in Unreal Engine 5
Giovanni Visai
2024
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Cinematic Photoreal Environments in Unreal Engine 5
Giovanni Visai
2024
Hands-On Unity 2021 Game Development
Nicolas Alejandro Borromeo
2021
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Hands-On Unity 2021 Game Development
Nicolas Alejandro Borromeo
2021
A Tour of Data Science
Nailong Zhang
2020
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A Tour of Data Science
Nailong Zhang
2020
Learning C# by Developing Games with Unity 2020
Harrison Ferrone
2020
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Learning C# by Developing Games with Unity 2020
Harrison Ferrone
2020
3ds Max Basics for Modeling Video Game Assets: Volume 1
William Culbertson
2019
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3ds Max Basics for Modeling Video Game Assets: Volume 1
William Culbertson
2019
Hands-On Game Development without Coding
Lucas Bertolini
2018
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Hands-On Game Development without Coding
Lucas Bertolini
2018
Geometric Concepts for Geometric Design
Hartmut Prautzsch, Wolfgang Boehm
2018
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Geometric Concepts for Geometric Design
Hartmut Prautzsch, Wolfgang Boehm
2018
How to Cheat in Adobe Animate CC
Myra Ferguson, Chris Georgenes
2017
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How to Cheat in Adobe Animate CC
Myra Ferguson, Chris Georgenes
2017
Ray Tracing from the Ground Up
Kevin Suffern
2016
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Ray Tracing from the Ground Up
Kevin Suffern
2016
A Computational Introduction to Digital Image Processing
Alasdair McAndrew
2015
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A Computational Introduction to Digital Image Processing
Alasdair McAndrew
2015
Essential Mathematics for Games and Interactive Applications
James M. Van Verth, Lars M. Bishop
2015
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Essential Mathematics for Games and Interactive Applications
James M. Van Verth, Lars M. Bishop
2015
Multimedia Computing
Gerald Friedland, Ramesh Jain
2014
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Multimedia Computing
Gerald Friedland, Ramesh Jain
2014
The After Effects Illusionist
Chad Perkins
2013
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The After Effects Illusionist
Chad Perkins
2013
Cybercrime Case Presentation
Brett Shavers
2013
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Cybercrime Case Presentation
Brett Shavers
2013
Art and Design in Photoshop
Steve Caplin
2012
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Art and Design in Photoshop
Steve Caplin
2012
Pattern Cutting for Clothing Using CAD
M Stott
2012
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Pattern Cutting for Clothing Using CAD
M Stott
2012
High Performance Visualization
2012
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High Performance Visualization
2012
Poly-Modeling with 3ds Max
Todd Daniele
2012
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Poly-Modeling with 3ds Max
Todd Daniele
2012
WebGL Beginner's Guide
Diego Cantor, Brandon Jones
2012
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WebGL Beginner's Guide
Diego Cantor, Brandon Jones
2012
Processing for Visual Artists
Andrew Glassner
2011
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Processing for Visual Artists
Andrew Glassner
2011
Processing for Visual Artists
Andrew Glassner
2011
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Processing for Visual Artists
Andrew Glassner
2011
MEL Scripting for Maya Animators
Mark R. Wilkins, Chris Kazmier
2005
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MEL Scripting for Maya Animators
Mark R. Wilkins, Chris Kazmier
2005
Physically Based Rendering
Matt Pharr, Greg Humphreys
2004
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Physically Based Rendering
Matt Pharr, Greg Humphreys
2004
Digital Video and HD
Charles Poynton
2003
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Digital Video and HD
Charles Poynton
2003
The Essentials of CAGD
Gerald Farin, Dianne Hansford
2000
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The Essentials of CAGD
Gerald Farin, Dianne Hansford
2000
An Introduction to NURBS
David F. Rogers
2000
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An Introduction to NURBS
David F. Rogers
2000
Understanding Geometric Algebra
Kenichi Kanatani
2015
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Understanding Geometric Algebra
Kenichi Kanatani
2015
Geometric Algebra for Computer Science
Leo Dorst, Daniel Fontijne, Stephen Mann
2009
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Geometric Algebra for Computer Science
Leo Dorst, Daniel Fontijne, Stephen Mann
2009
Hands-On C++ Game Animation Programming
Gabor Szauer
2020
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Hands-On C++ Game Animation Programming
Gabor Szauer
2020
Essential Skills for 3D Modeling, Rendering, and Animation
Nicholas Bernhardt Zeman
2014
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Essential Skills for 3D Modeling, Rendering, and Animation
Nicholas Bernhardt Zeman
2014
Color for Science, Art and Technology
1997
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Color for Science, Art and Technology
1997
Geometric Computation: Foundations for Design
Joy Ko, Kyle Steinfeld
2018
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Geometric Computation: Foundations for Design
Joy Ko, Kyle Steinfeld
2018
Elevating Game Experiences with Unreal Engine 5
Goncalo Marques, Devin Sherry, David Pereira, Hammad Fozi
2022
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Elevating Game Experiences with Unreal Engine 5
Goncalo Marques, Devin Sherry, David Pereira, Hammad Fozi
2022
Developing Graphics Frameworks with Python and OpenGL
Lee Stemkoski, Michael Pascale
2021
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Developing Graphics Frameworks with Python and OpenGL
Lee Stemkoski, Michael Pascale
2021
The Complete Guide to Photorealism for Visual Effects, Visualization, and Games
Eran Dinur
2026
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The Complete Guide to Photorealism for Visual Effects, Visualization, and Games
Eran Dinur
2026
Joyful Infographics
Nigel Holmes
2022
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Joyful Infographics
Nigel Holmes
2022
3D Game Textures
Luke Ahearn
2016
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3D Game Textures
Luke Ahearn
2016
Compositing Visual Effects
Steve Wright
2013
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Compositing Visual Effects
Steve Wright
2013
Platform Engineering
2026
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Platform Engineering
2026
A Platform Mindset
Marcus Fontoura
2025
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A Platform Mindset
Marcus Fontoura
2025
3D Web Development with Three.js and Next.js
Andrei Tazetdinov
2025
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3D Web Development with Three.js and Next.js
Andrei Tazetdinov
2025
Video Game Design For Dummies
Alexia Mandeville
2025
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Video Game Design For Dummies
Alexia Mandeville
2025
Blender Scripting with Python
Isabel Lupiani
2025
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Blender Scripting with Python
Isabel Lupiani
2025
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