Showing 481 - 540 out of 567 books
GPU Pro 4
GPU Pro 4
Wolfgang Engel
2013
Augmented Reality
Augmented Reality
Joseph Rampolla, Greg Kipper
2012
Cinema 4D
Cinema 4D
Kent McQuilkin, Anne Powers
2012
Rotoscoping
Rotoscoping
Benjamin Bratt
2012
Tradigital Maya
Tradigital Maya
Lee Montgomery
2012
OpenGL Insights
OpenGL Insights
Patrick Cozzi, Christophe Riccio
2012
Computer Graphics
Computer Graphics
Jonas Gomes, Luiz Velho, Mario Costa Sousa
2012
Experimental Design
Experimental Design
Douglas W. Cunningham, Christian Wallraven
2011
OpenCL in Action
OpenCL in Action
Matthew Scarpino
2011
Machine Vision
Machine Vision
Wesley E. Snyder, Hairong Qi
2010
Networked Graphics
Networked Graphics
Anthony Steed, Manuel Fradinho Oliveira
2009
Computer Animation Complete
Computer Animation Complete
Rick Parent, David S. Ebert, Mark V. Pauly, Darwyn Peachey, Ken Perlin, Hanspeter Pfister, Jason Sharpe, Mark R. Wilkins, Martin Wicke, Nicholas Woolridge, Steve Worley, David Gould, Markus Gross, Chris Kazmier, Charles John Lumsden, Richard Keiser, Alberto Menache, Matthias Müller, F. Kenton Musgrave
2009
L-System Fractals
L-System Fractals
Jibitesh Mishra, Sarojananda Mishra
2007
SuperFractals
SuperFractals
Michael Fielding Barnsley
2006
Real-Time Volume Graphics
Real-Time Volume Graphics
Klaus Engel, Markus Hadwiger, Joe Kniss, Christof Rezk-Salama, Daniel Weiskopf
2006
High Dynamic Range Imaging
High Dynamic Range Imaging
Erik Reinhard, Greg Ward, Sumanta Pattanaik, Paul Debevec
2005